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Unity crashes when calling DestroyImmediate(this) in Editor script
- Create an editor script (e.g. inspector window for a component) which calls DestroyImmediate(this) - Add this component to a game... Read more
Script names should disallow spaces
Creating C# or Boo script with spaces in the file-name does not match class-name in script, which means the MonoBehaviour can't be a... Read more
SystemLanguage.Hugarian is missing an "n
There is both a SystemLanguage.Hugarian and a SystemLanguage.Hungarian definition in our scripting API. If there's no specific reaso... Read more
Compiler crashes on unreachable code
To reproduce: - Unzip the attached project "case_433392-CompilerCrash.zip" - Open the project in Unity - Notice the compiler error: ... Read more
Compiler crash when using named parameters
To reproduce 1. User has made repro project. Simply open and console responds with error. Note: The error occurs as well in 3.5.1 f2 Read more
When the Monodevelop Debugger is attached, Unity doesn't set System.Diag...
Repro steps: 1. download the attached script and import it in a newly created project 2. open MonoDevelop and attach it to Unity pro... Read more
Parent scripts are losing references to fields in their children script ...
Parent scripts are losing references to fields in their children when copied. - "Parent0" gamobject has a parent script, and a game... Read more
System.Net.HttpWebRequest.Create() throws a NotSupportException using 2....
To reproduce: See attached screencast in project folder Read more
Internal compiler error on empty try-catch blocks in coroutines
The following code compiles correctly in MD (produces a warning), but throws an internal compiler error instead in the editor: publ... Read more
Passing small c++ classes by value does not work
There's work around for this, however it is annoying: // Workaround for gcc/msvc where passing small mono structures by value does... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Performance Regression] AnimatorEditorTests Rebind Big Hierarchy 341 Transform
- [Performance Regression] LogTests DebugLogWarning has regressed in performance
- [Performance Regression] ClassListSelector_AddNewElements has regressed in performance
- [Performance Regression] UIElementsStyling: ClassListSelector_AddNewElements test has regressed
- [Performance Regression] UIElementsStyling NameSelector_AddNewElements has regressed from 18.4