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ScriptableObject icon cannot be changed when using IconAttribute
Reproduction steps: 1. Open the attached project “IconBug”2. Observe "Assets/CustomScriptable" ScriptableObject in the Project windo... Read more
Incorrect memory leak detection when using UnsafeUtility.CheckForLeaks()...
Reproduction steps: 1. Open the attached project “MemoryLeakBug“2. Press “Testing>Test Leak Detection”3. Observe the Console wind... Read more
“MonoBehaviour” is not recognized in Script files when “additionalfile” ...
Reproduction steps:1. Open the attached project “NoMonoRepro”2. In the Project window select “Assets/Test” script file3. Look at the... Read more
Unity modifies assets in packages when upgrading to the newer Editor ver...
How to reproduce:1. Create a project using 2020.3.30f12. Install the package “com.unity.build-report-inspector@0.3.0-preview”3. Open... Read more
Script component no longer recognized in the Inspector when attached to ...
How to reproduce:1. Create a new project2. Create a new C# Script3. Attach the C# Script to any GameObject in a Scene4. Move the att... Read more
Error "Resolve of invalid GC handle" is thrown when calling GUI.Window()...
How to reproduce:1. Open the project “IN_27235”2. Press “Test” → “Window”3. Enter the Play Mode Expected result: no error in the Con... Read more
Script recompilation doesn't trigger automatically when switching build ...
Steps to reproduce:1. Open the “TestNullString” project2. Go to File → Build Settings and Switch Platform to Dedicated Server or Win... Read more
Crash on EditorExtension::Transfer<SafeBinaryRead> when opening project
How to reproduce: Open the user attached project Observe crash Reproducible with: 2021.3.14f1, 2021.3.17f1Not reproducible with: 202... Read more
[Backport] Editor crashes when compiling scripts if UNITY_DIAG_ENABLE_DO...
How to reproduce:0. If not set already, set the UNITY_DIAG_ENABLE_DOMAIN_RELOAD_TIMINGS system environment variable to value 1 and r... Read more
Editor hangs opening a project when the "2D Animation" package is removed
How to reproduce: Open the attached project "ImporterMultiSelectCrash.zip" Open Window>Package Manager Remove the "2D Animation" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size