Search Issue Tracker
Fixed
Fixed in 2023.1.X, 2023.1.0a5
Votes
0
Found in
2021.3.15f1
2022.1.24f1
2022.2.1f1
2023.1.0a4
Issue ID
UUM-24693
Regression
No
ScriptableObject icon cannot be changed when using IconAttribute
Reproduction steps:
1. Open the attached project “IconBug”
2. Observe "Assets/CustomScriptable" ScriptableObject in the Project window
Expected result: The ScriptableObject “CustomScriptable“ has a custom icon
Actual result: The default icon is set to the ScriptableObject “CustomScriptable”
Reproducible with: 2021.3.15f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a4
Not reproducible with: 2023.1.0a5, 2023.1.0a23
Couldn't test with: 2020.3.42f1('IconAttribute' is inaccessible due to its protection level)
Reproducible on: Windows 11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ShaderGraph template titles intermittently disappear after hover interaction
- Text is pushed outside of the text box when creating a new Colors library in the Color Picker and entering the long string
- Shader Graph template list misaligns and becomes invisible while scrolling
- "Sort By..." icon is not visible in the "Create new Shader Graph Asset" window in the Light Editor theme
- "Unity SDF" font Asset from TMP Extras is pink
Add comment