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AssetDatabase.SaveAssets() throws an Exception "The specified path is no...
How to reproduce: 1. Open the attached SaveAssetsCrash.zip 2. Enter the Play mode 3. Open "SaveAssetsCrash" window under Test/SaveAs... Read more
[MAC] Crash on _platform_strlen when calling SetInputFloat with invalid ...
How to reproduce: 1. Open attached project "MaterialsSubstance.zip" 2. Open "SampleScene" scene in "Scenes" folder 3. Enter Play Mod... Read more
Unity.Collections.LowLevel.Unsafe.UnsafeUtility.AlignOf<T> always returns 4
How to reproduce: 1. Open tester-attached project (AlignOf.zip) 2. Enter Play Mode 3. See the Console window Expected result: Unity... Read more
"UnityEngine.dll" doesn't automatically reference its individual DLLs pr...
Reproduction steps: 1. Create a New Project and download "1205367.zip" 2. Copy the "ScriptAssemblies" folder from the projects "Libr... Read more
Crash on C++ native plugin allocation
Steps to reproduce: 1. Open the attached project ("1195844.zip") 2. Open "SampleScene" Scene 3. Enter Play mode 4. Press "Enter" and... Read more
Menu Items are not created when creating them in a custom package loaded...
How to reproduce: 1. Create a new project 2. Open the Packages/manifest.json file 3. Add the provided dependency to the list 4. Open... Read more
Assembly definition define constraints are incompatible when using globa...
How to reproduce: 1. Open the user's attached project 2. In the "Project" tab, navigate to "Assets/Scripts/ModuleA/NewAssembly" and ... Read more
ManagedJobIndexPool runs out of indices when using a processor with a la...
How to reproduce: 1. Make sure you're running a setup with a processor with a large amount of cores ("AMD Ryzen Threadripper 2990WX ... Read more
Using "EditorUserBuildSettings.SwitchActiveBuildTarget" in code does not...
Reproduction steps: 1. Open "Test.zip" project 2. "Tools" -> "SwitchMe" 3. Notice the Console Output 4. "Tools" -> "SwitchMe" 5. Not... Read more
Unity editor crashes if code has nullable structs with circular dependency
How to reproduce: 1. Open attached project "754243.zip" 2. In Project window, open "Test.cs" script 3. Uncomment and save the code ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled