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2
votes
By Design

Using a compiled C# DLL in a Unity project throws a build error

Scripting

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Apr 16, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.2f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached "Repro.zip" project 2. Build "test" scene to Standalone Expected result: Build succeeds when... Read more

0
votes
Fixed

[Simulator] Wrong Screen.width/height values returned in OnEnable when r...

Scripting

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May 13, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a15

How to reproduce: 1. Open attached project "BadResolution.zip" 2. Open "SampleScene" scene 3. Enter Play Mode 4. Select "Script" Gam... Read more

2
votes
Fixed

[UWP] Not adding NET_STANDARD_2_0 define

Scripting

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May 07, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.6f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached "New Unity Project.zip" project 2. Switch to UWP 3. Select .NET Standard 2.0 Scripting backen... Read more

0
votes
Fixed

globalgamemanagers.assets contains references to platform-specific scrip...

Scripting

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May 13, 2021

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Version/s: 2018.4, 2019.4, 2019.4.24f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project "newTest.zip" 2. Select "Assets/Android/AndroidScripts.asmdef" in the Project windo... Read more

0
votes
Fixed

[Standalone] Handheld does not exist

Scripting

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Apr 27, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.5f1, 2021.1, 2021.2

How to reproduce: 1.Open the attached "HandheldBug.zip" project 2. Build and run on Windows Standalone Expected result: Build succe... Read more

0
votes
Fixed

Incorrect error dialog appears when trying to attach script with spaces ...

Scripting

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Dec 03, 2018

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Version/s: 2018.2.18f1, 2018.4, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Create a new project 2. In the Project window create a new C# script and name it "test script" (with the space)... Read more

0
votes
Duplicate

Calling GetComponents method on non-empty List keeps old references to e...

Scripting

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Apr 27, 2021

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Version/s: 2018.4, 2019.4, 2019.4.15f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Download and open the attached project 'ComponentLeak.zip' 2. Open scene 'SampleScene' 3. Enter Play Mode 4. ... Read more

2
votes
Fixed

Component.GetComponentInParent doesn't have an overload for getting comp...

Scripting

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Apr 26, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.3, 2021.1, 2021.2, 2021.2.0a14

How to reproduce: 1. Open the attached '1331778.zip' project 2. Observe the Console Expected result: No visible errors present Act... Read more

0
votes
By Design

The wrong variable value is used when accessing it from a method which i...

Scripting

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Feb 28, 2021

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Version/s: 2018.4, 2019.4, 2019.4.21f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Download and open the attached project "1318169.zip" 2. Enter Play mode and notice the values logged in the c... Read more

0
votes
Postponed

Moving MonoBehaviour to Assembly breaks Event Listener when a method has...

Scripting

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Mar 31, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.4f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Open 'SampleScene' 3. In the Hierarchy select Canvas > Button 4. Observe th... Read more

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