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Memory Leak when calling GetComponents(List<T>) with a static List
Steps to reproduce:1. Download and open project "GetComponentsBug.zip"2. Open SampleScene3. Enter Play mode4. Exit Play mode5. Enter... Read more
Script names containing non-ASCII characters are not printed correctly t...
How to reproduce:1. Open the attached project "Accents.zip"2. In the Project View select zzz.cs and click reimport3. Observe the Con... Read more
[Header] with Line Separator symbol parameter is cut off in the Inspector
How to reproduce:1. Open the "SampleScene" scene in the attached "HeaderRepro.zip" Project2. Click on the "Main Camera" GameObject i... Read more
Calling AssetBundle.LoadFromMemoryAsync doesn't load bundles if calling ...
How to reproduce:1. Open Unity project, attached to the user's email2. Load InitialScene scene3. Press Build -> Build Win64 in th... Read more
Player crashes on 'scripting_object_get_class' if there are variables in...
How to reproduce:1. Open the attached "PlayerSerializationCrashStripped.zip" project2. Open Build Settings and make sure that the 'S... Read more
Crash on C++ native plugin allocation
Steps to reproduce:1. Open the attached project ("1195844.zip")2. Open "SampleScene" Scene3. Enter Play mode4. Press "Enter" and onc... Read more
GameObjects could not be referenced in the Inspector when there is a cla...
How to reproduce:1. Open attached project "case_1308575_gameobject.zip"2. Open "SampleScene" scene3. Select "Test" GameObject in the... Read more
Trying to create an empty array in EditorBuildSettings.scenes crashes th...
How to reproduce:1. Open the "1162941_ReproProject" project2. Open the "Scenes/SampleScene" scene2. Enter the Play Mode Expected res... Read more
Changes via Inspector are not saved to a .asmdef asset when it is marked...
How to reproduce:1. Create and open a new project2. Create a new assembly definition file in the Project Browser3. Mark the file as ... Read more
API Updater pops up and internal recursion is detected when assigning a ...
How to reproduce:1. Download the tester-attached script(Script.cs)2. Create a new Unity project3. Import the script Expected result:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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