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"System.IO.IOException: Read failure" is thrown on Android Mono but not ...
Repro steps:1. Open QA attached project "repro_1104914"2. Build and Run on Android3. Press the button twice4. Observe the logs Actua... Read more
Itterating through a list with foreach always generating GCAlloc
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Press "4"(not numpad) to initiate iteration Expected... Read more
UNITY_2017_4_OR_NEWER preprocessor is not recognised when using #if UNIT...
To reproduce:1. Open any script in any project2. Add preprocessor #if UNITY_2017_4_OR_NEWER Expected: UNITY_2017_4_OR_NEWER is recog... Read more
Unity crashes at RaycastCommandJob when going from 30000 to 40000 batche...
To reproduce:1. Make sure you have installed Unity that supports experimental ECS and C# jobs system2. Open user's attached project3... Read more
ScriptableObject values are not present after compilation
Steps to reproduce:1. Open user attached project2. Create Scriptable Object script3. Create an asset of SO4. Change some code in IDE... Read more
HideFlags does not work on instantiated prefabs when using a custom class
To reproduce:1. Open the QA's attached project2. Open the scene "SampleScene" and play it3. Go over all selections in the custom "To... Read more
Attaching a script with mismatching script name/class name shows wrong n...
To reproduce: 1. Open the attached project (Exercise.zip)2. Rename the GMx script to LevelJump and try attaching it to the GM game o... Read more
[.NET 4.6] Launching a x86 build using .NET 4.6 crashes with error "Fail...
Steps to reproduce:1. Open user attached project2. Go to file > Build and Run3. Observe the "Failed to load mono" error when the ... Read more
Recompiling breaks a majority of scripts
Reproduction steps: 1. Open "TestEditorError.zip" project2. See a single error in the Console Window ("error CS2001: Source file `..... Read more
2018.1.0f2 and Burst "0.2.4-preview.4" crashing Unity when assigning arr...
How to reproduce:1. Open user-submitted project (BurstCrash.zip)2. Open scene "SampleScene.unity"3. Play the scene Expected result: ... Read more
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