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GameObject's position is not updating correctly when using [ExecuteAlways]
Reproduction steps: 1. Open the attached project "1424891.zip" 2. Open the "SampleScene" Scene (Assets/Scenes) 3. Observe the "Cube"... Read more
"Unable to find player assembly Testrunner.dll" warning appears in the C...
Reproduction steps: 1. Open the attached "1429664.zip" project 2. Build for Windows, Mac, Linux Standalone 3. Observe the Console E... Read more
Assigining an instance to 'managedReferenceValue' doesn't apply to all t...
How to reproduce: 1. Open the attached "1426045.zip" project 2. Open the "SampleScene" Scene (Assets/Scenes) 3. Select the "GameObje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Sprite Preview is broken when the Sprite is too tall or too wide
- Objects are invisible in Scene view when using Wireframe Shading Mode
- The property of a component becomes read-only when it is bound to "PropertyStreamHandle"
- Physics.Raycast does not work when used on the whole model
- Shader Graph changes the Position of Prefab instances in Play mode