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1
votes
Active

GameObject's position is not updating correctly when using [ExecuteAlways]

Scripting

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May 03, 2022

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Version/s: 2021.1.0b5, 2021.3, 2022.1, 2022.2

Reproduction steps: 1. Open the attached project "1424891.zip" 2. Open the "SampleScene" Scene (Assets/Scenes) 3. Observe the "Cube"... Read more

2
votes
Active

"Unable to find player assembly Testrunner.dll" warning appears in the C...

Scripting

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May 20, 2022

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Version/s: 2021.2.0a20, 2021.3, 2021.3.2f1, 2022.1, 2022.2

Reproduction steps: 1. Open the attached "1429664.zip" project 2. Build for Windows, Mac, Linux Standalone 3. Observe the Console E... Read more

0
votes
Active

Assigining an instance to 'managedReferenceValue' doesn't apply to all t...

Scripting

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May 07, 2022

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Version/s: 2021.3, 2021.3.0f1, 2022.1, 2022.2, 2023.1

How to reproduce: 1. Open the attached "1426045.zip" project 2. Open the "SampleScene" Scene (Assets/Scenes) 3. Select the "GameObje... Read more

0
votes
Fixed

[Backport] Editor crashes when compiling scripts if UNITY_DIAG_ENABLE_DO...

Scripting

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May 30, 2022

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Version/s: 2021.3.29f1

How to reproduce: 0. If not set already, set the UNITY_DIAG_ENABLE_DOMAIN_RELOAD_TIMINGS system environment variable to value 1 and... Read more

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