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Crash when running GarbageCollectSharedAssets
Reproducible with: 2020.3.30f1 Read more
WaitForDomainReload does not trigger script reload when running the Edit...
How to reproduce:1. Download the attached project2. Navigate to your Editor install directory3. Execute the following terminal comma... Read more
Wrong Scriptable Objects are created when creating through MenuItem
Reproduction steps:1. Open the attached 'UniversalGraphicsTest_Foundation' project2. Open the 'Assets' folder3. Right-click and go t... Read more
Async/await makes the Editor hang indefinitely
How to reproduce:1. Open the attached "Deadlock test" project2. In the Project window, Right Click -> Create -> Bug -> Samp... Read more
Gradient mode getter/setter does not have thread-safe access preventing ...
Reproduction steps:1. Open the attached "GradientsAndThreads" project2. Open the "ReproScene" scene3. Enter the Play mode4. Observe ... Read more
Double-clicking on "Debug.Log()" message doesn't open the script when Lo...
How to reproduce:1. Open the attached "1308839_Repro.zip" project2. Open the Scene "SampleScene"3. Open the Player Settings (Edit-&g... Read more
JavaScript file loaded as TextAsset using AssetDatabase.LoadAssetAtPath ...
Reproduction steps:1. Open the attached '1422311-sample' project2. Open the 'SampleScene'3. Enter Play mode Expected result: No erro... Read more
Crash when exiting the Play Mode and there's a script attached to a Game...
Reproduction steps:1. Open the attached project2. Enter the Play Mode3. Exit the Play Mode4. Observe the crash Expected result: the ... Read more
System.ComponentModel.DataAnnotations.dll conflicts with .NET Standard p...
How to reproduce:1. Open the user's attached "1235376_Repro" project2. Observe the Console log Expected result: No error is thrownAc... Read more
[Backport] Gradient mode getter/setter does not have thread-safe access ...
Reproduction steps:1. Open the attached "GradientsAndThreads" project2. Open the "ReproScene" scene3. Enter the Play mode4. Observe ... Read more
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