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0
votes
Fixed

Assertion failed error is thrown when accessing AnimatorState.behaviours...

Scripting

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Jul 23, 2021

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Version/s: 2020.3, 2021.1, 2021.1.15f1, 2021.2, 2022.1

Steps to reproduce: 1. Download and open the project "animatorstate-error.zip" in the Debug Build of Unity Editor 2. Open Assets/Tes... Read more

0
votes
Fixed

Null value is returned when calling MonoScript.FromScriptableObject()

Scripting

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Jul 31, 2021

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Version/s: 2020.3, 2020.3.14f1, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/Landing 3. Find the "Buttons" object in the Hierarchy win... Read more

0
votes
Duplicate

ArgumentOutOfRangeException is thrown when expanding a Console message

Scripting

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Aug 07, 2021

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Version/s: 2021.1, 2021.1.12f1, 2021.2.0a12

How to reproduce: 1. Open the user's submitted project 2. Open scene ProfilerRecorderBug 3. Press the Play button 4. Open the Consol... Read more

6
votes
By Design

SwitchActiveBuildTarget does not trigger Platform dependent Script compi...

Scripting

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Jul 14, 2021

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Version/s: 2019.4, 2020.3, 2020.3.8f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Make sure Library folder is cleaned up before 2. Open the attached "case-1350367" project 3. Make sure target... Read more

0
votes
Fixed

Platform dependent compilation preprocessor directives are not defined c...

Scripting

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Jul 14, 2021

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Version/s: 2019.4, 2020.3, 2020.3.11f1, 2021.1

How to reproduce: 1. Edit the path to the Unity.exe in the "case_1350554 >runCase.bat" batch script 2. Open the "runCase.bat" batch ... Read more

0
votes
By Design

Awake function called after OnEnable

Scripting

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Aug 11, 2021

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Version/s: 2019.4, 2020.3, 2020.3.5f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "temp.zip" 2. Open the SampleScene scene 3. Press the Play button 4. Open the Console... Read more

0
votes
Won't Fix

[iOS] ProjectSettings.SetScriptingDefineSymbolsForGroup is not defining ...

Scripting

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Aug 19, 2021

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Version/s: 2019.4, 2020.3, 2020.3.16f1, 2021.1, 2021.2, 2022.1

The problem seems to be coming from ProjectSettings.SetScriptingDefineSymbolsForGroup that is that is not updating the scripting def... Read more

0
votes
Fixed

UI option is missing from the Hierarchy context menu after exiting Safe ...

Scripting

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Aug 17, 2021

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Version/s: 2020.3, 2020.3.16f1

Reproduction steps: 1. Open the attached "temp-safe-mode.zip" project 2. Trigger a compiler error by editing Assets/Scripts/NewBehav... Read more

0
votes
Duplicate

An error is thrown when ReadOnlySpan<T> is used with .NET Standard 2.1

Scripting

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Aug 17, 2021

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Version/s: 2021.2.0b6, 2021.2.0b7, 2022.1

Reproduction steps: 1. Open the user attached project "ReadOnlySpanTest.zip" 2. Observe the Console Expected result: There is no er... Read more

0
votes
Fixed

Crash when entering Play Mode if a ScriptableObject Resource is loaded a...

Scripting

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Aug 19, 2021

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Version/s: 2019.4, 2020.3, 2020.3.15f2, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached "Test.zip" project 2. Select the "Test" ScriptableObject in Assets > Resources 3. Enter Pla... Read more

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