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0
votes
Fixed

Message gets logged in the Console when using Debug.LogFormat and the un...

Scripting

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Jul 31, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.14f1, 2021.2, 2022.1

How to reproduce:1. Open the attached 'case_1354586.zip' project2. Open the SampleScene3. Enter the Play mode4. Observe the Console ... Read more

0
votes
Fixed

GetScriptingDefineSymbolsForGroup always returns an array with one empty...

Scripting

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Jul 14, 2021

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Version/s: 2020.3, 2020.3.11f1, 2021.1, 2021.2, 2022.1

How to reproduce it:1. Open the attached project "ScriptingDefineSymbolsTest.zip"2. In the Menu bar click on Print Custom Defines &g... Read more

1
votes
Fixed

Crash on PropertyUndoManager::Flush after recompiling scripts

Scripting

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Jul 21, 2021

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Version/s: 2021.2.0a9, 2021.2.0b4, 2022.1

How to reproduce:1. Open the attached project "Katalyst.zip"2. Open script "AudioDescriptor.cs"3. In the opened script add a new com... Read more

0
votes
Fixed

Assertion failed error is thrown when accessing AnimatorState.behaviours...

Scripting

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Jul 23, 2021

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Version/s: 2020.3, 2021.1, 2021.1.15f1, 2021.2, 2022.1

Steps to reproduce:1. Download and open the project "animatorstate-error.zip" in the Debug Build of Unity Editor2. Open Assets/Test.... Read more

0
votes
Fixed

Null value is returned when calling MonoScript.FromScriptableObject()

Scripting

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Jul 31, 2021

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Version/s: 2020.3, 2020.3.14f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project2. Open scene Scenes/Landing3. Find the "Buttons" object in the Hierarchy window... Read more

0
votes
Duplicate

ArgumentOutOfRangeException is thrown when expanding a Console message

Scripting

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Aug 07, 2021

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Version/s: 2021.1, 2021.1.12f1, 2021.2.0a12

How to reproduce:1. Open the user's submitted project2. Open scene ProfilerRecorderBug3. Press the Play button4. Open the Console5. ... Read more

6
votes
By Design

SwitchActiveBuildTarget does not trigger Platform dependent Script compi...

Scripting

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Jul 14, 2021

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Version/s: 2019.4, 2020.3, 2020.3.8f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Make sure Library folder is cleaned up before2. Open the attached "case-1350367" project3. Make sure target in... Read more

0
votes
Fixed

Platform dependent compilation preprocessor directives are not defined c...

Scripting

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Jul 14, 2021

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Version/s: 2019.4, 2020.3, 2020.3.11f1, 2021.1

How to reproduce:1. Edit the path to the Unity.exe in the "case_1350554 >runCase.bat" batch script2. Open the "runCase.bat" batch... Read more

0
votes
By Design

Awake function called after OnEnable

Scripting

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Aug 11, 2021

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Version/s: 2019.4, 2020.3, 2020.3.5f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "temp.zip"2. Open the SampleScene scene3. Press the Play button4. Open the Console win... Read more

0
votes
Won't Fix

SmoothDamp function does not reach it's target smoothly when smoothTime ...

Scripting

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Jul 25, 2021

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Version/s: 2019.4, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

Steps to reproduce:1. Open users attached project2. Open Smoothing Issue/Press Play scene3. Enter the Play Mode4. Observe Cubes move... Read more

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