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By Design
Votes
0
Found in
2019.4
2020.3
2020.3.5f1
2021.1
2021.2
2022.1
Issue ID
1357510
Regression
No
Awake function called after OnEnable
How to reproduce:
1. Open the attached project "temp.zip"
2. Open the SampleScene scene
3. Press the Play button
4. Open the Console window
Expected results: Awake functions are called first
Actual results: Awake functions aren't called first
Reproducible with: 2019.4.29f1, 2020.3.17f1, 2021.1.16f1, 2021.2.0b7, 2022.1.0a5
Notes:
- Changing scripts order in the inspector doesn't change results
- When both functions (awake and onenable) are in different scripts this bug happens
- If both functions are in the same script everything works fine
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Resolution Note (2022.1.X):
Enable and Awake messages are handled "by component", not "by game object". We guarantee that for a given component, the Awake message is received before the "Enable" message. But we don't guarantee this across component: the reported screenshot is valid in that sense: by design, EnableLog behaviour can receive both its Awake and Enable events before the AwakeLog behaviour receives any of the messages.