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3
votes
By Design

Player crashes after removing a used Define symbol when built via Comman...

Scripting

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Jun 30, 2021

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Version/s: 2019.4, 2020.3, 2020.3.11f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached "case_1346916.zip" project 2. Navigate to Edit/Project Settings/Player/Other Settings/Script ... Read more

0
votes
By Design

ScriptableObject functions with attributes are not inherited when Parent...

Scripting

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Jul 05, 2021

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Version/s: 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

Steps to reproduce: 1. Open the attached project "ScriptableObjectInheritance.zip" 2. Enter the Play Mode 3. Observe the Console win... Read more

4
votes
Fixed

Internal package modules that are not used in a project do not get strip...

Scripting

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Apr 28, 2021

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Version/s: 2021.2.0a17

Repro steps: 1) Create a simple project in URP, HDRP or built-in render pipeline, whichever render pipeline is desired. 2) Go to the... Read more

1
votes
Active

NGUI components get Transforms changed to RectTransforms after upgrading...

Scripting

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Jun 28, 2021

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Version/s: 2020.3.0f1, 2020.3.12f1, 2021.1, 2021.2, 2022.1

How to reproduce it: 1. Open the project "case_1346253.zip" from Google Drive link 2. Load Assets > "Scenes" > "MGUI_Issue" Scene 3.... Read more

1
votes
Won't Fix

Errors are not thrown when user declines to run API Updater for imported...

Scripting

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Jun 29, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Create Unity 2019.4.x project 2. Import the attached package ("GoogleMobileAds-v6.0.1.unitypackage") 3. Click... Read more

0
votes
Won't Fix

Cannot resolve/suppress warnings when using deprecated/stripped properti...

Scripting

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Jul 21, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b4, 2022.1

How to reproduce: 1. Open the attached project 2. Inspect the "ImpossibleWarnings.cs" script 3. Note that a warning is thrown for a ... Read more

0
votes
Fixed

Message gets logged in the Console when using Debug.LogFormat and the un...

Scripting

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Jul 31, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.14f1, 2021.2, 2022.1

How to reproduce: 1. Open the attached 'case_1354586.zip' project 2. Open the SampleScene 3. Enter the Play mode 4. Observe the Cons... Read more

0
votes
Fixed

GetScriptingDefineSymbolsForGroup always returns an array with one empty...

Scripting

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Jul 14, 2021

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Version/s: 2020.3, 2020.3.11f1, 2021.1, 2021.2, 2022.1

How to reproduce it: 1. Open the attached project "ScriptingDefineSymbolsTest.zip" 2. In the Menu bar click on Print Custom Defines ... Read more

1
votes
Fixed

Crash on PropertyUndoManager::Flush after recompiling scripts

Scripting

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Jul 21, 2021

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Version/s: 2021.2.0a9, 2021.2.0b4, 2022.1

How to reproduce: 1. Open the attached project "Katalyst.zip" 2. Open script "AudioDescriptor.cs" 3. In the opened script add a new ... Read more

0
votes
Fixed

Assertion failed error is thrown when accessing AnimatorState.behaviours...

Scripting

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Jul 23, 2021

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Version/s: 2020.3, 2021.1, 2021.1.15f1, 2021.2, 2022.1

Steps to reproduce: 1. Download and open the project "animatorstate-error.zip" in the Debug Build of Unity Editor 2. Open Assets/Tes... Read more

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