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Clicking the Debug/Release mode button in the bottom right doesn't open ...
Reproduction steps:1. Open any Unity project2. In the bottom right of the Editor, click on the Debug/Release mode button Expected re... Read more
Calling GetComponents method on non-empty List keeps old references to e...
Reproduction steps:1. Download and open the attached project 'ComponentLeak.zip'2. Open scene 'SampleScene'3. Enter Play Mode4. Obse... Read more
Opening a project gets stuck in an infinite recompilation loop
Reproduction steps:1. Unzip the packages into a folder next to the project folder2. Open the Project "MeshPrefabImport2.zip"3. Click... Read more
Incorrect error dialog appears when trying to attach script with spaces ...
How to reproduce:1. Create a new project2. In the Project window create a new C# script and name it "test script" (with the space)3.... Read more
[Standalone] Handheld does not exist
How to reproduce:1.Open the attached "HandheldBug.zip" project2. Build and run on Windows Standalone Expected result: Build succeeds... Read more
globalgamemanagers.assets contains references to platform-specific scrip...
Reproduction steps:1. Open the attached project "newTest.zip"2. Select "Assets/Android/AndroidScripts.asmdef" in the Project window3... Read more
"Assembly for Assembly Definition File '*' will not be compiled" warning...
Reproduction steps:1. Create a new project (with any template)2. Observe the console Expected results: No warnings are thrownActual ... Read more
NativeArray.AsReadOnly will not throw a IndexOutOfRangeException when tr...
How to reproduce:1. Open the attached project "NativeArray.zip"2. Open SampleScene3. Click Play Expected result: A IndexOutOfRangeEx... Read more
Creating AsmDefs does not cause recompilation of contained scripts
Repro steps:1. Open attached project 'CompilationWoes.zip"2. Go to the "Foveated Rendering" folder3. Create an Assembly Definition i... Read more
[UWP] Not adding NET_STANDARD_2_0 define
How to reproduce:1. Open the attached "New Unity Project.zip" project2. Switch to UWP3. Select .NET Standard 2.0 Scripting backend i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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