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0
votes
Duplicate

Clicking the Debug/Release mode button in the bottom right doesn't open ...

Scripting

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May 06, 2021

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Version/s: 2018.3.0a1, 2021.2, 2021.2.0a16

Reproduction steps: 1. Open any Unity project 2. In the bottom right of the Editor, click on the Debug/Release mode button Expected... Read more

0
votes
Duplicate

Calling GetComponents method on non-empty List keeps old references to e...

Scripting

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Apr 27, 2021

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Version/s: 2018.4, 2019.4, 2019.4.15f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Download and open the attached project 'ComponentLeak.zip' 2. Open scene 'SampleScene' 3. Enter Play Mode 4. ... Read more

0
votes
Fixed

Opening a project gets stuck in an infinite recompilation loop

Scripting

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May 06, 2021

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Version/s: 2020.3, 2020.3.3f1, 2021.1, 2021.2

Reproduction steps: 1. Unzip the packages into a folder next to the project folder 2. Open the Project "MeshPrefabImport2.zip" 3. Cl... Read more

0
votes
Fixed

Incorrect error dialog appears when trying to attach script with spaces ...

Scripting

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Dec 03, 2018

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Version/s: 2018.2.18f1, 2018.4, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Create a new project 2. In the Project window create a new C# script and name it "test script" (with the space)... Read more

0
votes
Fixed

[Standalone] Handheld does not exist

Scripting

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Apr 27, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.5f1, 2021.1, 2021.2

How to reproduce: 1.Open the attached "HandheldBug.zip" project 2. Build and run on Windows Standalone Expected result: Build succe... Read more

0
votes
Fixed

globalgamemanagers.assets contains references to platform-specific scrip...

Scripting

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May 13, 2021

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Version/s: 2018.4, 2019.4, 2019.4.24f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project "newTest.zip" 2. Select "Assets/Android/AndroidScripts.asmdef" in the Project windo... Read more

1
votes
Fixed

"Assembly for Assembly Definition File '*' will not be compiled" warning...

Scripting

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May 17, 2021

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Version/s: 2019.4.24f1, 2019.4.27f1

Reproduction steps: 1. Create a new project (with any template) 2. Observe the console Expected results: No warnings are thrown Act... Read more

0
votes
Fixed

NativeArray.AsReadOnly will not throw a IndexOutOfRangeException when tr...

Scripting

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May 05, 2021

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Version/s: 2020.1, 2020.1.4f1, 2020.2

How to reproduce: 1. Open the attached project "NativeArray.zip" 2. Open SampleScene 3. Click Play Expected result: A IndexOutOfRan... Read more

0
votes
Fixed

Creating AsmDefs does not cause recompilation of contained scripts

Scripting

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May 06, 2021

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Version/s: 2021.2.0a6, 2021.2.0a16

Repro steps: 1. Open attached project 'CompilationWoes.zip" 2. Go to the "Foveated Rendering" folder 3. Create an Assembly Definitio... Read more

2
votes
Fixed

[UWP] Not adding NET_STANDARD_2_0 define

Scripting

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May 07, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.6f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached "New Unity Project.zip" project 2. Switch to UWP 3. Select .NET Standard 2.0 Scripting backen... Read more

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