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Editing scriptingDefineSymbols in ProjectSettings.asset file doesn't cau...
Reproduction steps:1. Open user's project "scriptassemblycache2020.2.zip"2. Notice the message in the Console3. Close Unity Editor4.... Read more
Moving MonoBehaviour to Assembly breaks Event Listener when a method has...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. In the Hierarchy select Canvas > Button4. Observe the... Read more
The wrong variable value is used when accessing it from a method which i...
Reproduction steps:1. Download and open the attached project "1318169.zip"2. Enter Play mode and notice the values logged in the con... Read more
Build fails when there is a comma in the Project's path
How to reproduce:1. Create a new Project with a comma in its name (for example: "aaaa, bbbb")2. Build the Project Expected result: P... Read more
Logs don't have timestamps when UNITY_EXT_LOGGING is set to 1
Reproduction steps:1. Set the Environment Variable UNITY_EXT_LOGGING to 1 (May require system restart to take effect)2. Launch the E... Read more
Stop Playing and Recompile option causing errors and recompiling at the ...
Reproduction steps:1. Create a new Project2. Go to Edit > Preferences > General; and set Script Changes While Playing to Stop ... Read more
Editor crashes when using C# 9.0 version function pointer
Steps to reproduce:1. Download and open the user's project "Burst.Delegates.zip"2. Open Packages/Burst.Delegates/CareBoo.Burst.Deleg... Read more
CreateGUI gets executed before Awake and OnEnable when opening a project...
How to reproduce:1. Open the attached project "CreateGUI Execution Order.zip"2. Observe the Console window Expected result: CreateGU... Read more
RuntimeInitializeOnLoad methods are called multiple times when using def...
How to reproduce:1. Open the attached "RuntimeInitializeOnLoad.zip" project2. Build and Run to Standalone3. Close the Build4. Open a... Read more
Component.GetComponentInParent doesn't have an overload for getting comp...
How to reproduce:1. Open the attached '1331778.zip' project2. Observe the Console Expected result: No visible errors presentActual r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build