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EditorBuildSettingsScene.enabled property documentation in the IDE lacks...
How to reproduce: 1. Open the attached '1297487.zip' project 2. In the Project window double-click on the 'Test' Script 3. Hover th... Read more
ReleaseAllScriptCaches error when trying to open Package Manager
Reproduction steps: 1. Open Editor 2. Attempt to open Package Manager window 3. Observe Console window Expected result: No error Ac... Read more
Assemblies not being reloaded when reimporting C# script asset
How to reproduce: 1. Open the user's project "AOP_REV2.zip" 2. Open "SampleScene" Scene 3. Click on "GameObject" in the Hierarchy wi... Read more
AsyncReadManager.Read never releases the file handle
Reproduction steps: 1. Open user's attached project "AsyncRead.zip" and scene "SampleScene" 2. Enter Play Mode 3. Observe Console wi... Read more
NativeArray<byte>.GetSubArray() with an odd index number is empty when p...
How to reproduce: 1. Open attached project "1294627.zip" 2. Enter Play mode Expected result: When passed to IJob, NativeArray<byte... Read more
GameObject reference is null when creating it inside Reset() function an...
GameObject reference is null when creating it inside Reset() function and assigning Script as a component when there is Timeline win... Read more
OnDrawGizmos function is not called when the "Enter Play Mode Options" i...
How to reproduce: 1. Open the user's attached "BugRepro" project 2. Open the Scene "SampleScene" 3. Enable the Gizmos in the Game vi... Read more
Non-Latin characters in the script's name are replaced by "?" when it is...
How to reproduce: 1. Open the attached "1296470_Repro" project 2. Look at the errors in the Console (Window->General->Console) Expe... Read more
Crash on AtomicStack::Pop when using Parallel.For to create entities in ...
How to reproduce: 1. Open the project from "parallel_for.zip" 2. Enter Play Mode Reproducible with: 2019.4.16f1, 2020.1.17f1, 2020.... Read more
Indescriptive warning in the Console window when a Type parameter passes...
Reproduction steps: 1. Open the user's attached project "AnimancerTimelineProblem.zip" 2. In the Project window open Assets/Scenes/S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file