Search Issue Tracker

0
votes
Active

EditorBuildSettingsScene.enabled property documentation in the IDE lacks...

Scripting

-

Dec 05, 2020

-

Version/s: 2018.4, 2019.4, 2019.4.13f1, 2020.1, 2020.2, 2021.1

How to reproduce: 1. Open the attached '1297487.zip' project 2. In the Project window double-click on the 'Test' Script 3. Hover th... Read more

0
votes
Won't Fix

ReleaseAllScriptCaches error when trying to open Package Manager

Scripting

-

Oct 26, 2020

-

Version/s: 2020.1.8f1

Reproduction steps: 1. Open Editor 2. Attempt to open Package Manager window 3. Observe Console window Expected result: No error Ac... Read more

1
votes
By Design

Assemblies not being reloaded when reimporting C# script asset

Scripting

-

Nov 19, 2020

-

Version/s: 2019.4, 2019.4.13f1, 2021.1

How to reproduce: 1. Open the user's project "AOP_REV2.zip" 2. Open "SampleScene" Scene 3. Click on "GameObject" in the Hierarchy wi... Read more

0
votes
Fixed

AsyncReadManager.Read never releases the file handle

Scripting

-

Nov 24, 2020

-

Version/s: 2019.4, 2020.2.0b12, 2021.1

Reproduction steps: 1. Open user's attached project "AsyncRead.zip" and scene "SampleScene" 2. Enter Play Mode 3. Observe Console wi... Read more

3
votes
Fixed

NativeArray<byte>.GetSubArray() with an odd index number is empty when p...

Scripting

-

Nov 23, 2020

-

Version/s: 2019.4, 2019.4.9f1, 2021.1

How to reproduce: 1. Open attached project "1294627.zip" 2. Enter Play mode Expected result: When passed to IJob, NativeArray<byte... Read more

0
votes
Fixed

GameObject reference is null when creating it inside Reset() function an...

Scripting

-

Nov 29, 2020

-

Version/s: 2019.4, 2019.4.15f1, 2020.3, 2021.1, 2021.2

GameObject reference is null when creating it inside Reset() function and assigning Script as a component when there is Timeline win... Read more

0
votes
Fixed

OnDrawGizmos function is not called when the "Enter Play Mode Options" i...

Scripting

-

Nov 30, 2020

-

Version/s: 2020.1.0a9, 2020.1.1f1, 2020.2, 2021.1

How to reproduce: 1. Open the user's attached "BugRepro" project 2. Open the Scene "SampleScene" 3. Enable the Gizmos in the Game vi... Read more

0
votes
Fixed

Non-Latin characters in the script's name are replaced by "?" when it is...

Scripting

-

Dec 01, 2020

-

Version/s: 2018.4, 2020.2, 2020.2.0b13

How to reproduce: 1. Open the attached "1296470_Repro" project 2. Look at the errors in the Console (Window->General->Console) Expe... Read more

2
votes
Won't Fix

Crash on AtomicStack::Pop when using Parallel.For to create entities in ...

Scripting

-

Dec 04, 2020

-

Version/s: 2019.4, 2019.4.15f1, 2020.1, 2020.2, 2021.1

How to reproduce: 1. Open the project from "parallel_for.zip" 2. Enter Play Mode Reproducible with: 2019.4.16f1, 2020.1.17f1, 2020.... Read more

0
votes
Not Reproducible

Indescriptive warning in the Console window when a Type parameter passes...

Scripting

-

Nov 30, 2020

-

Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0b13, 2021.1

Reproduction steps: 1. Open the user's attached project "AnimancerTimelineProblem.zip" 2. In the Project window open Assets/Scenes/S... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.