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0
votes
Won't Fix

Application.backgroundLoadingThreadPriority gets reset to BelowNormal wh...

Scripting

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Aug 24, 2020

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Version/s: 2018.4, 2020.1.3f1, 2020.2

How to reproduce:1. Open the user's attached "BLTPriorityBug2020.1.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. O... Read more

0
votes
By Design

csproj's are not generated when there's an invalid or incompatible defin...

Scripting

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Aug 24, 2020

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Version/s: 2018.4, 2020.1.2f1, 2020.2

How to reproduce:1. Open the attached project2. Open the Unity project's solution file3. Inspect Scripts in the IDE Expected result:... Read more

2
votes
Fixed

Compiler wrongly detect unmanaged structs as containing nullabe fields

Scripting

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Jul 14, 2020

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Version/s: 2019.4, 2019.4.3f1, 2020.1, 2020.2

Reproduction steps:1. Open the user's attached project2. Inspect Console Expected result: No "CS8377" errors are thrownActual result... Read more

10
votes
Fixed

[CompilationPipeline] Project recompile and package changes takes a long...

Scripting

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Aug 23, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0a21

Reproduction steps:1. Open the user's attached project, or add attached "manifest.json" file to an empty project2. Open Window > ... Read more

0
votes
Fixed

[Virtual Texturing][HDRP] VT cache settings cannot be edited in HDRP asset

Scripting

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Sep 01, 2020

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Version/s:

Steps:1a. Open new 3D template1b. Add HDRP in package manager (10.0.0-preview.27)1c. select Fix All and Create One on HDRP wizard po... Read more

0
votes
Fixed

Crash on DrawUtil::DrawProceduralIndirectRawFromNodeQueue/BatchRenderer:...

Scripting

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Sep 01, 2020

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Version/s: 2019.4, 2020.1, 2020.1.3f1, 2020.2

Reproduction steps:1. Open user's attached project2. Open scene "Prototype"3. In the project window, open Scripts > "CoroutineHan... Read more

0
votes
Fixed

Compiler error is thrown in the Console log when assigning a value to a ...

Scripting

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Sep 07, 2020

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Version/s: 2019.4, 2020.1.4f1, 2020.2

How to reproduce:1. Open the attached "1275953_repro.zip" project2. Open the NewBehaviourScript.cs script3. Observe the NewBehaviour... Read more

0
votes
Won't Fix

Crash on mono_jit_runtime_invoke when opening project that has multiple ...

Scripting

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Sep 11, 2020

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Version/s: 2018.4, 2019.4, 2019.4.9f1, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project-- observe crash Reproducible with: 2018.4.27f1, 2019.4.10f1, 2020.1.6f1, 2020.2.0... Read more

1
votes
By Design

An error directs to a wrong line in the script when the error is thrown ...

Scripting

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Sep 15, 2020

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Version/s: 2020.1.0a4, 2020.1.4f1, 2020.2

How to reproduce:1. Open user's attached "arrayerror" project2. Open the "SampleScene" Scene3. Enter the Play Mode Expected results:... Read more

1
votes
Fixed

Performance decreases with a large number of components when AddComponen...

Scripting

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Sep 17, 2020

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Version/s: 2018.4, 2019.4.2f1, 2020.2

How to reproduce it:1. Open attached project '1278548.zip'2. Load 'AddComponentScene' from 'Assets' > 'FunctionalTests' > 'Add... Read more

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