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NullReferenceException on Undo.PerformUndo
How to reproduce:1. Open the attached Perform Undo NullRef.zip project2. Go to Project window/Scenes/ open Sample Scene3. Go to the ... Read more
[A2] Unexpected assembly reload after building standalone player with pl...
Steps:1. Open attached project2. Set "Edit->Project Settings -> Editor -> Enter Play Mode Options (Experimental)"3. Load Sa... Read more
worldPositionStays argument is missing from Unity.Undo.SetTransformParen...
Reproduction steps:1. Open attached project "Undo.zip"2. In Project window, open "Test.cs"3. Observe line 13 Expected result: Unity.... Read more
Undo does not revert changes made to the Scriptableobject Subassets
Steps to reproduce:1. Open User-supplied project.2. Select the "New Scriptable Object With Subassets" Scriptable Object in the Proje... Read more
Scriptable Asset values reset when the project is restarted
Steps to reproduce:1. Open user attached project "Template Project.zip"2. In the top menu create an Asset GD Advertisement ->SetU... Read more
MissingReferenceException is thrown in the Play mode
How to reproduce:1. Open the attached repo-812099.zip project2. Enter the Play mode Expected: no errors in the Console window Actual... Read more
In Standalone build, File WriteAllText does not save the file when using...
How to reproduce:1. Open attached project "MinerSaveJson.zip"2. In Project Settings, make sure that either "IL2CPP" scripting backen... Read more
Compiler error verification check prolongs compilation by 10-20 minutes ...
How to reproduce:1. Open attached '1238888.zip' Expected result: Considering the project is small Editor opens up nearly instantaneo... Read more
Serialization errors thrown during build proccess does not specify which...
Reproduction steps:1. Open the attached project ("case_1246299-Serialization.zip")2. Notice the ''NewBehaviourScript.test' hides inh... Read more
Application.logMessageReceived callbacks are cleared when exiting Play mode
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Enter Play mode4. Exit Play mode5. Enter Play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build