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0
votes
Not Reproducible

Prefabs that depend on scripts that are a part of asmdefs with define co...

Scripting

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Oct 09, 2019

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Version/s: 2018.4, 2018.4.10f1, 2019.2, 2019.3

To reproduce: 1) Open the attached project 2) Click on TestAssembly/SomeScript and notice it says "No MonoBehaviour scripts in the f... Read more

4
votes
Fixed

Lighting is not applied correctly after using Progressive Lightmapper wh...

Scripting

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Sep 14, 2019

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Version/s: 2019.3.0a12, 2019.3.0b3, 2020.1.0a1

How to reproduce: 1. Open User's attached "Unity 2019.3 Bug Reports.zip" project 2. Load "SampleScene" (Assets -> Scenes) 3. "Genera... Read more

0
votes
By Design

[DotsShooter] BuildSettings asset is unloaded during build

Scripting

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Oct 02, 2019

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Version/s: 2019.3.0b6

Steps to reproduce : - import the dots sample project - select menu item A2/Bugs/Build gets wrong executable name - wait for build ... Read more

0
votes
Won't Fix

BadImageFormatException is thrown when calling GetCustomAttributes on ce...

Scripting

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Sep 18, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Open attached project ("case_1185125.zip") 2. Press Play 3. Observe Console Expected result: No errors are thrown ... Read more

0
votes
Duplicate

[SerializeReference] Inspector shows the wrong editor for fields that us...

Scripting

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Oct 08, 2019

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Version/s: 2019.3

1) Add script InspectorBug.cs to project and attach to a GameObject 2) Notice that the editor is different. The [SerializeReference... Read more

0
votes
Fixed

Script is not recognized as a MonoBehaviour if it contains string concat...

Scripting

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Oct 06, 2019

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Version/s: 2020.1.0a7

How to reproduce: 1. Open the user's attached project 2. In the Project window, reimport the "MonoBehaviourThatBreaksTheParser" scri... Read more

0
votes
Fixed
0
votes
Fixed

NativeArray<T>.ReadOnly does not implement IEnumerable<T>

Scripting

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Mar 04, 2021

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Version/s:

NativeArray<T> implements IEnumerable<T> allowing to use C# "foreach" syntax to iterate over it. However its read-only view (returne... Read more

0
votes
Fixed

Unity test running in batch mode fails when adding new assemblies

Scripting

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Oct 03, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.8f1

How to reproduce: 1. Extract the "repro.zip" folder 2. Change path variables according to your machine in "repro.sh" script 3. Execu... Read more

1
votes
Fixed

BuiltinAssemblies.stamp in Library folder is not being regenerated

Scripting

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Oct 02, 2019

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Version/s: 2018.4.0f1, 2018.4.1f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 0. Download and extract "ScriptableBuildPipelineBug.zip" 1. Ensure `SampleProject\Library\ScriptAssemblies\Builti... Read more

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