Search Issue Tracker
[SerializeReference] Silent Crash when changing a shared child node
To reproduce:1. Create a new project and add the TestRef.cs Script.2. Add the Script to a Scene and press Play3. Expand the nodes in... Read more
Editor layout becomes completely black when resizing Texture2D.whiteTexture
To reproduce:1. Open attached project ("case_1180843.zip")2. Open "SampleScene" scene and press Play3. Observe Editor layout Expecte... Read more
When using obsolete [SerializePrivateVariables] attribute the Player cra...
To reproduce:1) Open the attached project and scene2) Build and run it CRASH! Reproduced in Win 10 and Linux Reproduced in 2019.3.0b... Read more
Exceptions get logged in the Console when the Logger.logEnabled is set t...
How to reproduce:1. Open the attached '1311534.zip' project2. Open 'SampleScene'3. Enter the Play mode4. Observe the Console Expecte... Read more
error CS8352 when trying to return a copy of a ref struct due to an outd...
How to reproduce:1. Open the attached project "RoslynCompilerBug.zip"2. See the Console window Expected result: No errorsActual resu... Read more
Logs still include a Stack Trace after setting Application.SetStackTrace...
How to reproduce:1. Open tester-attached project (case_1181994-702390-Updated)2. Open the 'MainScene'3. Enter Play Mode4. Open Edito... Read more
.dll file, defining constrains (might only be unity dlls) causes "StackO...
Reproduction steps:1. Create a New Project2. Import a Managed .dll file (e.x. "UnityEngine.dll" from your Unity install)3. Notice "S... Read more
[SerializeReference] managedReferenceFullTypename is empty when serializ...
1 ) Open attached project2 ) Select "New Serialize Reference Editor Bug.asset"3 ) Notice that in the inspector the class that does n... Read more
Compiler Output warnings and errors are placed outside of the stderr sec...
How to reproduce:1. Download the user-submitted project(2017test)2. Build it via CMD/Terminal along with the -batchmode argument3. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved