Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
1
Found in
2019.3.0a2
2020.1.0a1
2020.1.0a3
Issue ID
1181147
Regression
No
[SerializeReference] Silent Crash when changing a shared child node
To reproduce:
1. Create a new project and add the TestRef.cs Script.
2. Add the Script to a Scene and press Play
3. Expand the nodes in the Inspector, and change the name of the root node.
Expected result: Editor does not crash
Actual result: Editor crashes
Reproducible in: 2019.3.0a2, 2019.3.0b7, 2020.1.0a8
Could not test in: 2017.4.33f1, 2018.4.11f1, 2019.2.9f1, 2019.3.0a1 (SerializeReference not introduced)
Note - Reproducible both on Windows and macOS
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component
- Unity Version Control server textfield’s text overlaps with the dropdown triangle button in the Explore repositories window when an organization with a long name is selected
Add comment