Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
1
Found in
2019.3.0a2
2020.1.0a1
2020.1.0a3
Issue ID
1181147
Regression
No
[SerializeReference] Silent Crash when changing a shared child node
To reproduce:
1. Create a new project and add the TestRef.cs Script.
2. Add the Script to a Scene and press Play
3. Expand the nodes in the Inspector, and change the name of the root node.
Expected result: Editor does not crash
Actual result: Editor crashes
Reproducible in: 2019.3.0a2, 2019.3.0b7, 2020.1.0a8
Could not test in: 2017.4.33f1, 2018.4.11f1, 2019.2.9f1, 2019.3.0a1 (SerializeReference not introduced)
Note - Reproducible both on Windows and macOS
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file
Add comment