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Editor freezes when using Debug.Log and trying to print a value within t...
How to reproduce: 1. Open attached project "Case_1164485_repro.zip" 2. Open "Paddle" scene 3. Enter Play Mode Expected result: Edit... Read more
"No MonoBehaviour in the file" when using the Assembly Definition "Versi...
How to reproduce: 1. Open the user's project 2. Press Play 3. Select "Main Camera" in the Hierarchy 4. Inspect the Inspector, it sho... Read more
ExpressionNotValidException errors appear when adding invalid versions t...
How to reproduce: 1. Create new project 2. Create Assembly Definition 3. Add to Version Defines list 4. Select any package 5. Write ... Read more
Prefab Instance with a broken Prefab connection is created when Prefab w...
How to reproduce: 1. Download and open the submitted project 2. Drag the GameObject from the scene to the project window to create a... Read more
GameObjects in Hierarchy window are not hidden when using HideFlags.Hide...
How to reproduce: 1. Open attached "project-1167675.zip" project 2. Select "Main Camera" in the Hierarchy window 3. In the Editor se... Read more
PlayerUpdateTime PlayerLoop callback no longer works properly after Time...
1. Open attached project; 2. Build a player to any platform that received Time.deltaTime fix; 3. Observe that project time calculati... Read more
Unity leaks memory when doing assertion with interpolated string when Bu...
How to reproduce: 1. Open the "burst_leak.zip" project 2. Open the "SampleScene.unity" scene 3. Make sure Profiler is recording and ... Read more
Internal recursion error is thrown when trying to update the project usi...
How to reproduce: 1. Open the attached project ("case_1167361-API_Updater_Test.zip") 2. Start the API update 3. Inspect the console ... Read more
2018_4_OR_NEWER define is missing/not working/broken
How to reproduce: 1. Open attached project "defineMissing 2019.zip" 2. Open "Window" -> "General" -> "Test Runner" 3. In "Test Runn... Read more
[Win7] Editor silent crash when multiple StartCoroutine() and StopCorout...
How to reproduce: 1. Open attached 'project-1168521.zip' project and 'Bug Scene' scene 2. Enter Play mode (the crash occurs in 1 - 1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit meshes are fully rendered and rasterized when opacity is 0
- Light rendering artefacts appear in the Editor when assigning unsupported 3D Custom Render Texture in Camera’s Output Texture, unclearable errors and warnings spammed
- Memory leak when running a test with "GfxThreadingMode" set to "SplitJobs"
- Loading Unloaded unsaved Scene throws “ArgumentException” error in the Console
- Crash on std::__1::__tree_const_iterator when opening the Build Profiles window in a specific project