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Instance of a class with no data is not serialized correctly when it bel...
How to reproduce: 1. Open attached project "770544_SerializeReferenceRepro_2020.1.0a22.zip" and scene "Main" 2. Enter Play mode and... Read more
Editor: Assembly icons are not shown correctly.
Assemblies imported into Unity are showing a blank icon instead of the Assembly icon. Read more
The error of " 'Light' does not contain a definition for 'SetLightDirty'...
To reproduce: 1. Open QA attached project TestsetLightDirty 2. Build and run 3. See console for errors Actual result: the error ap... Read more
Can't assign missing script to a prefab if an asmdef is present in the f...
1. What happened Trying to fix missing script component within a prefab in isolation mode will complain about scripts that are not d... Read more
Trying to create an empty array in EditorBuildSettings.scenes crashes th...
How to reproduce: 1. Open the "1162941_ReproProject" project 2. Open the "Scenes/SampleScene" scene 2. Enter the Play Mode Expected... Read more
Awake and Start are called not on the same frame when entering Play Mode
How to reproduce: 1. Open attached project "AwakeStartScene.zip" 2. Open "To" scene 3. Enter Play Mode 4. Observe Console Expected ... Read more
Handles.Disc function performance is very slow in Scene View
How to reproduce: 1. Open attached project 2. Open SampleScene 3. Select GameObject Cube 4. Notice a performance drop in the Scene V... Read more
Errors are not thrown when user declines to run API Updater for imported...
Reproduction steps: 1. Create Unity 2019.4.x project 2. Import the attached package ("GoogleMobileAds-v6.0.1.unitypackage") 3. Click... Read more
Editor crashes on mono_log_write_logfile when a script has a never endin...
Reproduction steps: 1. Open the user's attached project "CrashTest.zip" Reproducible with: 2019.4.27f1, 2020.3.10f1, 2021.1.9f1, 20... Read more
[Editor] EditorGuiLayout.Colorfield doesn't update using colour picker w...
To reproduce: 1. Open attached project "1165556.zip" 2. Press Window > ObjectMaster 3. In the ObjectMaster window press "Add new lay... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit meshes are fully rendered and rasterized when opacity is 0
- Light rendering artefacts appear in the Editor when assigning unsupported 3D Custom Render Texture in Camera’s Output Texture, unclearable errors and warnings spammed
- Memory leak when running a test with "GfxThreadingMode" set to "SplitJobs"
- Loading Unloaded unsaved Scene throws “ArgumentException” error in the Console
- Crash on std::__1::__tree_const_iterator when opening the Build Profiles window in a specific project