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Assembly Definition breaks Inspector without the ability to fix it manua...
How to reproduce:1. Open any project2. Create Assembly Definition3. Delete its name and apply4. Inspector will break and you'll get ... Read more
AssemblyUpdater silently fails if its path contains spaces
if Unity gets installed to a folder with spaces in its name, AssemblyUpdater fails silently which may lead to edit time as well as a... Read more
Script Execution Order doesn't respect the order when deserialization is...
How to reproduce:1. Open attached project2. Change Script Execution Order of ScriptableObjectA and ScriptableObjectB B first, A seco... Read more
Unity Editor freezes when calling UnityEngine.Time from a Job System wit...
Steps to reproduce:1. Download 1152060_repro.zip and open "HelloCube" scene2. Enter play mode3. The exception is triggered: UnityExc... Read more
API Updater Throws StackOverflowException when opening project with dele...
To reproduce:1. Download the project "CreateAssetMenuScriptableObject.zip" and delete it's Library folder if present2. Open the addr... Read more
Crash in Transform::GetPosition() const when accessing a transform durin...
To reproduce:1. Open attached project "1152146.zip"2. Attach "ContainedObjectBehaviour.cs" script to GameObject in the hierarchy3. R... Read more
UnityEngine.UI reference is missing in Assembly Definition Assemblies an...
To reproduce: 1. Download attached “UnityUIReference.zip" project and open in Unity2. Open Console window Expected results: There is... Read more
[Scripting] SystemLanguage.Language returns a different value from its p...
How to reproduce:1. Open user-submitted project (SystemLanguageBugReport)2. Create a new Language Package asset by clicking Assets &... Read more
SystemInfo APIs take enum parameter create GC.Alloc
Steps:1. Open attached project, open repro scene2. Hit play3. Open Profiler > CPU Usage4. Look at Hierarchy > PlayerLoop > ... Read more
Missing Namespace UI error appears when a script tried to use UnityEngin...
After running through a few packages in the Assets Store, loading and unloading packages and DLLs, I got into a state with my projec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS