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0
votes
Won't Fix

[General] Inconsistent calls to [InitializeOnLoadMethod] in a DLL

Scripting

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Aug 29, 2018

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Version/s: 2017.3.0a1, 2018.1.0a1, 2018.1.0f2, 2018.2.0a1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open the user-submitted project(Startup Delay Call Bug)2. Check the Console window3. Export NewBehaviourScript.c... Read more

0
votes
Won't Fix

JsonUtility.FromJsonOverwrite does not take exponents into account conve...

Scripting

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Sep 14, 2018

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Version/s: 2017.3.0a1, 2018.1.0a1, 2018.2.0a1, 2018.2.7f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open tester-attached project2. Check the 'StringToDouble.cs' script3. Drag the Script onto any GameObject4. Ente... Read more

0
votes
Won't Fix

Wrong localized language name of Simplified/Traditional Chinese in Edito...

Scripting

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Oct 09, 2018

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Version/s: 2017.3.0a1, 2018.1.0a1, 2018.1.6f1, 2018.2.0a1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open user-submitted project (ChineseLocalizationIssue)2. Enter Play Mode and check the Console window Expected r... Read more

0
votes
Fixed

Allocating too many variables in a method leads to a crash

Scripting

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Nov 22, 2018

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Version/s: 2017.3.0a1, 2018.1.0a1, 2018.2.0a1, 2018.2.16f1, 2018.3.0a1, 2019.1.0a1

Steps to reproduce:1. Download and open the attached project2. Add LoadMegaCrash.cs to a a gameobject3. Enter playmode Expected resu... Read more

0
votes
Won't Fix

Native Plugin regression from 2018.x results in "DllNotFoundException" e...

Scripting

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Jul 19, 2019

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Version/s: 2018.1.0a3, 2018.4.3f1, 2019.1, 2019.2, 2019.3

Reproduction steps:1. Open "zProject_694000.zip" project2. Open "Demo" scene3. Enter Play mode4. Notice an "DllNotFoundException: GU... Read more

0
votes
Won't Fix

"System.IO.IOException: Read failure" is thrown on Android Mono but not ...

Scripting

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Nov 28, 2018

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Version/s: 2018.1.1f1

Repro steps:1. Open QA attached project "repro_1104914"2. Build and Run on Android3. Press the button twice4. Observe the logs Actua... Read more

0
votes
Fixed

Crash on scripting_array_length when recompiling Editor Window script af...

Scripting

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Jan 22, 2019

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Version/s: 2018.1.0a1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a2

How to reproduce:1. Open the "Scripting_Array_length_Crash.zip" project2. Select Poker > Board injector3. Open the object selecti... Read more

1
votes
Fixed

Unity does not add a reference to UnityEditor.iOS.Xcode for any project ...

Scripting

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Feb 19, 2019

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Version/s: 2018.1.0a1, 2018.3.5f1

To reproduce:1. Open attached project "BugRepro.zip"2. Open C# project with Visual Studio by right clicking on Assets folder and pre... Read more

0
votes
Fixed

Compilation errors after Reimporting the project that has an Assembly De...

Scripting

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Feb 22, 2019

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Version/s: 2018.1.0b7, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

Compilation errors, only in the Editor log, after Reimporting the project when a prefab has a script in an Assembly Definition that ... Read more

0
votes
Fixed

Crash on AssetResolveTracker::Track when performing API Update after imp...

Scripting

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Jun 10, 2019

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Version/s: 2018.1.0a1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Create a new project2. Import "Odin.unitypackage" package3. Press "Okay" in API Updater dialog Actual result: Un... Read more

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