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0
votes
Won't Fix

Editor Only Serialized Fields are being accessed from a DLL during playt...

Scripting

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Aug 01, 2018

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Version/s: 2018.1.0f2

To reproduce:1. Open the user's attached project2. Build a Windows player with the Development Build option selected3. Run the build... Read more

0
votes
Fixed

Crash on Scripting::ScriptingWrapperFor when destroying component with G...

Scripting

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Jul 03, 2018

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Version/s: 2018.1.6f1

How to reproduce:1. Open the "crash_on_change.zip" project2. Open the "SampleScene.unity" scene3. Select "Directional Light" and "Cu... Read more

0
votes
Won't Fix

UnityEditor.dll introspection fails with AccessDenied exception when loa...

Scripting

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May 30, 2018

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Version/s: 2018.1.0f2

How to reproduce:1. Open user-submitted project in any IDE (UnityEditorAccessDeniedTest.zip)2. Build and run the project3. Observe c... Read more

0
votes
Won't Fix

AddComponent takes longer when there are multiple scripts in the project

Scripting

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Jul 16, 2018

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Version/s: 2018.1.8f1

How to reproduce:1. Open attached project "Unity Bug.zip" and scene "Test"2. Enter Play mode3. Observe Console window Expected resul... Read more

0
votes
Won't Fix

Dynamically generated assemblies created with C#'s native AssemblyBuilde...

Scripting

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Jun 25, 2018

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Version/s: 2018.1.6f1

How to reproduce:1. Open the attached user project and reimport the "unityImportTest.cdb" asset2. Tab out/in so the DLL (CastleDBTyp... Read more

0
votes
Duplicate

[iOS] Built project crashes in "il2cpp System::Net::Socket::ReceiveFrom_...

Scripting

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Jul 31, 2018

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Version/s: 2018.1.9f1

Reproduction steps:1. Open the attached project "UDPSocketRepro.zip";2. Make a build for iOS;3. Run the built project on any iOS dev... Read more

0
votes
Won't Fix

The Editor crashes while executing users script

Scripting

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Aug 01, 2018

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Version/s: 2018.1.7f1

To reproduce: 1. Open the attached project (IOBot.zip)2. Enter Play mode3. Press Start and then Login button in the game Expected: t... Read more

0
votes
Fixed

Crash on AssetResolveTracker::Track when performing API Update after imp...

Scripting

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Jun 10, 2019

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Version/s: 2018.1.0a1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Create a new project2. Import "Odin.unitypackage" package3. Press "Okay" in API Updater dialog Actual result: Un... Read more

0
votes
Fixed

[IL2CPP] "Unity extensions are not yet initialized" errors are thrown wh...

Scripting

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Aug 06, 2018

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Version/s: 2018.1.0b8, 2018.2.0f2

How to reproduce:1. Open the attached project2. In the Build settings window, switch the target platform to "Universal Windows Platf... Read more

2
votes
Won't Fix

Attaching a script with mismatching script name/class name shows wrong n...

Scripting

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Aug 08, 2018

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Version/s: 2018.1.0a5, 2018.2.2f1

To reproduce: 1. Open the attached project (Exercise.zip)2. Rename the GMx script to LevelJump and try attaching it to the GM game o... Read more

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