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Screen.currentResolution is not updated when the monitor's resolution ch...
To reproduce: 1. Open the project, attached by the tester (wrongResolution.zip) 2. Open the "scene" scene 3. Enter Play mode 4. Not... Read more
Crash at iplLoadFinalizedScene when starting Play Mode with SteamAudio p...
To reproduce: 1. Open attached Unity project "aeRemainAsShifting.zip" 2. Open "proto" scene in "SCENES" folder 3. Enable Steam Audio... Read more
[Unity 5.6] Calling instantiate on a non-main thread crashes Editor inst...
Steps to reproduce: 1. Open the attached project 2. Open scene cc#1 3. Enter play mode Expected result: Error: "INTERNALL_CALL_Int... Read more
Adding a specific script to gameObject crashes editor
To reproduce: 1. Open 'moreStrippedRepro' project 2. Create a new gameObject, attach 'SensorScript' to it. 3. If editor doesn't cras... Read more
Undocumented nuance when yielding to a CustomYieldInstruction
The process for yielding is different on the first iteration of a CustomYieldInstruction... 1. it checks the yield 2. places the co... Read more
Scale of the object increases when it is parented and unparented repeatedly
To reproduce: 1. Open the project, attached by the tester (scaleBug.zip) 2. Open the "testScene" scene 3. Select the Cube2 game obj... Read more
"Tag: is not defined." error only shows the first letter of the tag
To reproduce: 1. Open the project, attached by the tester (incompleteTagError.zip) 2. Open the "scene" scene 3. Enter Play mode 4. ... Read more
MarkSceneDirty() and MarkAllScenesDirty() does not work when called in O...
To reproduce: 1. Open the project, attached by the user (BugOnValidateSceneDirty.zip) 2. Open the "Scene0" scene 3. Open the "Scene... Read more
System.IO.File.ReadAllText throws "IsolatedStorageException: Could not f...
Steps to reproduce: 1. Open user attached project 2. Run the Main scene in the editor and notice you correctly get "FileNotFoundExce... Read more
Variant interface type assignment doesn't correctly convert when using m...
To reproduce: 1. Open user's attached project 2. Go to Window -> Test Runner 3. In Test Runner window, press Run All 4. Observe Exp... Read more
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