Search Issue Tracker
By Design
Votes
0
Found in
5.6.1f1
Issue ID
962617
Regression
No
MarkSceneDirty() and MarkAllScenesDirty() does not work when called in OnValidate
To reproduce:
1. Open the project, attached by the user (BugOnValidateSceneDirty.zip)
2. Open the "Scene0" scene
3. Open the "Scene1" scene
4. Observe the console
Expected: MarkSceneDirty/MarkAllScenesDirty works as expected when it is called in OnValidate when the scene is opened
Reproduced in 5.6.4p2, 2017.1.2p2, 2017.2.0f3, 2017.2.0p1, 2017.3.0b9, 2018.1.0a4
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window
Resolution Note:
OnValidate is part of scene loading and the scene drityness is cleared after load has completed