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Unnecessary white spaces added to project *.sln file when updating monod...
Quickest to use SourceTree or some other repo management client, but can also be reproduced manually. To Reproduce:1. Create a new p... Read more
Screen.width and Screen.height values in "OnEnable" function are incorrect
When Screen.width or Screen.height are called in an "OnEnable" call in the editor and the component is enabled (i.e. by checking the... Read more
Deterministic builds have different files when built from the same project
How to reproduce:1. Open the user’s attached “DeterministicBuilds” project2. Create a copy of the project3. Build the project4. Open... Read more
Crash on LinearAllocatorPool::ClearMainThreadFallback when closing the E...
How to reproduce:1. Open the user's attached project ("KillStack.zip")2. Close the Editor Expected result: Editor closesActual resul... Read more
[OSX] Input.accelerationEvents crashes the Editor on play
How to reproduce: 1. Open a new project2. Create a new script3. Put "Debug.Log (Input.accelerationEvents.ToString());" in the Start(... Read more
Api updater doesn't upgrade 'terrainData.physicMaterial'
'Terrain.terrainData.physicMaterial' should probably be updated to 'Terrain.material' , but instead an error is thrown when loading ... Read more
[Batch Mode] Compilation error on first launch of Android batch build re...
Reproduction steps:1. Download and extract the attached "1129098.zip" reproduction files2. Modify buildWin.bat and buildAndroid.bat ... Read more
The name 'PostEffectsBase' does not denote a valid type ('not found') wh...
Steps to reproduce : - import the Image Effects package- move the PostEffectsBase file to the Assets folder and notice the errors *N... Read more
Empty error is logged with specific compile issue
Steps to reproduce: 1. Open the attached project2. Notice the empty error in the console3. Open the 'NewBehaviourScript' in Visual S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default