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[General] [MacOS] UI Toolkit has an offset when drawing Handles on a ren...
How to reproduce: 1. Open the attached project "handlesRepro" 2. In the macOS Menu bar, select "Gakuso > TEST" 3. In the TEST window... Read more
Dragging Prefab on the Scene window overlay makes Prefab not selectable
How to reproduce: 1. Open project "DragAndDropBugReproduce.zip" 2. In the Project window select "TestCube" and drag it on the overla... Read more
Light transform gizmos stopped rendering in scene view
Reproduces on: 2022.1.0a13, a14 Does not reproduce on 2022.1.0a12 Steps to reproduce: 0) Simply start a new built-in scene 1) Add ... Read more
Freeze/Crash on HierarchicalSceneData::Remove when opening scene
Reproduction steps: 1. Open the user's attached project 2. Open AddOns/MgLEGO Ninjago/Scenes/Ninjago Master Wus Training Course Exp... Read more
Zooming in/out syncs across several SceneView Tabs
Reproduction steps: 1. Create a new project 2. Add new SceneView Tab (RightClick on any other tab (except SceneView) -> Add Tab -> S... Read more
GameObject Icon Gizmos are only shown on GameObjects with certain Compon...
Reproduction steps: 1. Open User-submitted project 2. Add a Cube GameObject to Scene 3. Select Cube GameObject in the Hierarchy 4. A... Read more
Lights are missing Sceneview handles for transformation in the Editor
In the latest trunk the handles for moving and transforming lights are gone. Repro steps: * Open Editor in a new 3D project * Creat... Read more
Scene effects toggle keeps being disabled upon entering Play Mode
How to reproduce: 1. Create new project 2. Find 'Toggle skybox, fog and various other effects' toggle button in the top of Scene tab... Read more
[Overlays] Toolbar UI elements show their text only in Panel mode
1. Open a project with whatever unity version that has Overlays feature 2. Create a "Editor" folder in the project and import the at... Read more
Scene toggle buttons with additional options are not lighting up on hover
How to reproduce: 1. Create new project 2. Open Scene tab and hover over all buttons at the top of the tab (notice how toggles that ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow