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Colliders are not being updated when the Editor loses focus
Reproduction steps:1. Open user attached project2. Open Assets\Scenes\SampleScene Scene3. Select AnimatedCube in the Hierarchy4. Ope... Read more
hdr:true in the ColorUsageAttribute is not respected when the Inspector ...
How to reproduce:1. Open the attached '1312714.zip' project2. Open 'SampleScene'3. In the Hierarchy select 'GameObject'4. Click on t... Read more
Handles.ScaleSlider handle disappears and does not scale when "scale" p...
How to reproduce:1. Open the user's attached project2. Open "SampleScene"3. In the Hierarchy select "CantBeChanged"4. Try to drag th... Read more
Camera's Z position is clamped to zero when in Scene View
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Scene View, enable the 2D mode3. Select the "Ha... Read more
OnDrawGizmos is not called if Game Object is in an additive scene and Dr...
How to reproduce:1. Open the attached project2. Enable Gizmos at Top Right of Game View3. Click Play4. Observe Game View Expected re... Read more
OnDrawGizmos is called from a collapsed script after restarting the Editor
How to reproduce:1. Open the attached project "case_1331034-GizmoTest.zip"2. Open SampleScene3. Click on GameObject in the Scene Hie... Read more
Cursor.visible equals True, while the cursor is invisible when entering ...
Reproduction steps:1. Open user's project "Cursor bug report.zip"2. Open "SampleScene" Scene3. Enter Play Mode and click anywhere in... Read more
2D objects that are flipped on the X or on the Y axis don't get highligh...
How to reproduce:1. Open the attached '1345564.zip' project2. Open the SampleScene3. In the search field of the Hierarchy enter 'tes... Read more
Material is displayed differently in the Game and Scene view when using ...
How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Observe the GrabPassTest GameObject in the Scene... Read more
All about bugs
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