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Memory leak using linear Color space when Game and Scene views are opene...
To reproduce: 1. Open project 2. Open 'Test' scene 3. Open activity monitor 4. Play the scene Expected: memory usage will be a litt... Read more
Scene view show mipmaps view mode is broken (in 4.6.1)
Scene view "show mips" view mode is broken, gives a "Shader error in 'Hidden/Scene View Show Mips': Temporary register limit of 8 ex... Read more
2D project previously used with older Unity version does not have its sc...
Steps to reproduce: 1. Open project, which was previously used with 4.3.4f1, with 4.5.0b5 version 2. Scene view will be set to 2D, b... Read more
Cannot select gameobjects in front of larger ones after a new Scene View...
Steps to reproduce: 1. Open user's attached project 2. Open scene "cant select bricks" 3. Switch to Default layout (optional, just t... Read more
Game object position will be updated on additional axis when moving two ...
Steps to reproduce: 1. Create a new project. 2. Create an empty game object 3. Rotate the object 90 around the y-axis in the inspect... Read more
Selecting a prefab object in scene view selects its LOD group
Steps to reproduce: 1) open users attached project 2) scene 'bugScene' 3) select rocks in the scene view gifs attached Expected: O... Read more
[Gizmos] InSelectionHierarchy does not draw gizmo when the child is sele...
To reproduce this issue: 1. Open the 'scene' 2. Select 'Main Camera' 3. Gizmo is shown in the scene 4. Select its child 4. No gizmo... Read more
[MSE] MergeScene API does not work as expected
Steps to repro: - Launch the attached project - Open the scene 1.unity - Click the playmode Note that scene 2.unity gets unloaded b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow