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Memory leak using linear Color space when Game and Scene views are opene...
To reproduce:1. Open project2. Open 'Test' scene3. Open activity monitor4. Play the scene Expected: memory usage will be a little bi... Read more
Scene view show mipmaps view mode is broken (in 4.6.1)
Scene view "show mips" view mode is broken, gives a "Shader error in 'Hidden/Scene View Show Mips': Temporary register limit of 8 ex... Read more
2D project previously used with older Unity version does not have its sc...
Steps to reproduce:1. Open project, which was previously used with 4.3.4f1, with 4.5.0b5 version2. Scene view will be set to 2D, but... Read more
Cannot select gameobjects in front of larger ones after a new Scene View...
Steps to reproduce:1. Open user's attached project2. Open scene "cant select bricks"3. Switch to Default layout (optional, just to s... Read more
Game object position will be updated on additional axis when moving two ...
Steps to reproduce:1. Create a new project.2. Create an empty game object3. Rotate the object 90 around the y-axis in the inspector4... Read more
Selecting a prefab object in scene view selects its LOD group
Steps to reproduce: 1) open users attached project2) scene 'bugScene'3) select rocks in the scene view gifs attachedExpected: Object... Read more
[Gizmos] InSelectionHierarchy does not draw gizmo when the child is sele...
To reproduce this issue: 1. Open the 'scene'2. Select 'Main Camera'3. Gizmo is shown in the scene4. Select its child4. No gizmo is s... Read more
[MSE] MergeScene API does not work as expected
Steps to repro:- Launch the attached project- Open the scene 1.unity- Click the playmode Note that scene 2.unity gets unloaded but 1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject