Search Issue Tracker
Won't Fix
Votes
1
Found in
2017.1.1f1
Issue ID
955115
Regression
No
Cannot select gameobjects in front of larger ones after a new Scene View tab has been added
Steps to reproduce:
1. Open user's attached project
2. Open scene "cant select bricks"
3. Switch to Default layout (optional, just to see things better)
4. Right-click on the Scene or Game tab and add another Scene tab
5. In the hierarchy double click "brick_rubble" to locate it on the newly added Scene tab
6. Try to select "brick_rubble" gameobject once again from the Scene view
Expected result: Gameobject can be selected in the Scene view
Actual result: Gameobject that is behind "brick_rubble" is being selected
Reproduced with: 5.5.5f1, 5.6.3p4, 2017.1.1p4, 2017.2.0f2, 2017.3.0b3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note:
this is only happening when another tab is added. The main workflow is unaffected. This is low priority and likely won't be fix.