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Fixed in 4.6.4

Votes

2

Found in

4.6.1f1

Issue ID

671820

Regression

Yes

Scene view show mipmaps view mode is broken (in 4.6.1)

Scene/Game View

-

Scene view "show mips" view mode is broken, gives a "Shader error in 'Hidden/Scene View Show Mips': Temporary register limit of 8 exceeded; 11 registers needed to compile program"

Comments (1)

  1. 711fe35f7aade1f69c344fc5f5dfc94d?d=mm

    Steampunk_Droid

    Feb 13, 2015 20:16

    This happens when writing a simple shader. I wrote a flat colour shader and the problem did not occur, but when I started to write a lambert shader (following a tutorial), I started seeing this exact error and it has not stopped, and can be cleared from the console but reappears every time I recompile the shader.

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