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Game object position will be updated on additional axis when moving two ...
Steps to reproduce:1. Create a new project.2. Create an empty game object3. Rotate the object 90 around the y-axis in the inspector4... Read more
Game Objects are not rendered in scene view
To reproduce:1. Create new project2. Add any Cube to scene3. Notice that object is not rendered in scene view Expected: Object shoul... Read more
[GameView] UI position and scale doesn't update when game view window is...
Repro from scratch:- create a scene- add a UI>Text element- anchor it on the right side via the rect transform inspector (hold al... Read more
Cannot select gameobjects in front of larger ones after a new Scene View...
Steps to reproduce:1. Open user's attached project2. Open scene "cant select bricks"3. Switch to Default layout (optional, just to s... Read more
RenderTexture.Create failed error when GameView aspect ratio is automati...
To reproduce:1. Open Game View2. Open Aspect Ratio options3. Add New Aspect Ratio (width: 99999; height: 10) Actual: GameView is red... Read more
Component gizmos alpha stacks
1. Open Unity with any project.2. Attach an audio source component to a random object.3. Select the random object, and hit Ctrl+D a ... Read more
Game view becomes gray in Unity 5.5 when using PP stack with multiple ov...
To reproduce:1. Open project( link in edit)2. Play scene Expected vs Actual: Game view becomes gray instead of showing skybox Reprod... Read more
In scene view clicking on a 3D object but not selecting the Translate or...
Repro steps:1. Open "Click Select" project2. Open "Selecting Objects" scene3. Click on a cube4. Make sure that Translate or Scale bo... Read more
Screen.width & Screen.height reporting is inconsistent depending on when...
Steps to reproduce:1. Download and open the attached project2. Enter play mode3. Undock game window4. Set ratio to a fixed one5. Kee... Read more
[macOS] "Funk" error sound plays when pressing any non-shortcut key in P...
How to reproduce:1. Create a new Unity project2. Enter Play Mode and make sure the focus is on the Game window3. Press any input on ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS