Search Issue Tracker
Duplicate
Votes
0
Found in
5.4.0b7
Issue ID
773327
Regression
Yes
Graphics.Blit flips the image on D3D in 5.4
To reproduce:
1. Open attached project
2. Open s.scene
3. Enter play mode
Expected: Game view remains the same
Actual: It's upside down
Regression: Yes
Reproduced on: 5.4.0b7, 5.4.0b5
Does not reproduce on: 5.3.2p4
Likely duplicate of other "in 5.4 game view is upside down" issues.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment