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0
votes
Postponed

Incosistencies between 2d and 3d in layout

Scene/Game View

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Feb 11, 2014

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Version/s: 4.6.0b2

To reproduce: 1. Create a new 3d project 2. Create a new layout 3. Switch the Default Behavior Mode in the editor settings to 2d 4. ... Read more

0
votes
Fixed

Nav Mesh Agent has corrupted scene display in Mecanim demo project

Scene/Game View

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Feb 20, 2014

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Version/s: 4.5.0b3

Steps to reproduce: 1. Download Mecanim Example project from the Asset Store https://www.assetstore.unity3d.com/#/content/5328 2. Op... Read more

0
votes
Fixed

Play mode zooms viewpoint in Scene view

Scene/Game View

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Mar 14, 2014

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Version/s: 5.0.0a2

Using Unity 5.0 Alpha 2 when I click the Play button the viewpoint in Scene view zooms. For example, if Scene view was zoomed in on... Read more

0
votes
Fixed

2D project previously used with older Unity version does not have its sc...

Scene/Game View

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Mar 17, 2014

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Version/s: 4.5.0b5

Steps to reproduce: 1. Open project, which was previously used with 4.3.4f1, with 4.5.0b5 version 2. Scene view will be set to 2D, b... Read more

0
votes
Fixed

Entering Play mode resets camera zoom

Scene/Game View

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Mar 17, 2014

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Version/s: 5.0.0a2

Steps to reproduce: 1. Select a camera and use "Align view to selected" option 2. Zoom out slightly using scroll wheel 3. Enter and ... Read more

0
votes
Fixed

Duplicated children get weird transform values if their parent has speci...

Scene/Game View

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Mar 24, 2014

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Version/s: 5.0.0a2

Create a scene which has two spheres. Let Sphere1 be a child of a Sphere2. Apply rotation or scale to Sphere2. Duplicate Sphere1 - i... Read more

0
votes
Fixed

Gizmos.DrawFrustum does not draw align properly with a camera

Scene/Game View

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Mar 23, 2014

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Version/s: 4.5.0b5

To reproduce: 1. Create a new project 2. Attach this script to the main camera: void OnDrawGizmos () { Transform thisTransfo... Read more

0
votes
Won't Fix

EditorGUIUtility.RenderGameViewCameras ignores rect

Scene/Game View

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Oct 02, 2013

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Version/s: 4.2.1f4

EditorGUIUtility.RenderGameViewCamerasdoes not respect the Rect that is passed in. It only renders whatever size the GameView is ren... Read more

0
votes
Fixed

Double-F (frame selection with tracking) uses different bounds

Scene/Game View

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Jan 09, 2014

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Version/s:

Repro steps: - Make two cubes - one a child of the other with some offset. - Select the parent cube. - Press F for frame selection. ... Read more

0
votes
By Design

2D sceneview is changed automatically to 3d when changing window layout

Scene/Game View

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Apr 02, 2014

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Version/s: 4.6.0b6

1. make scene view 2d 2. change layout to anything via the built in layout option result: sceneview is changed to 3d Read more

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