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Crash when undoing changes made by a custom asset
Reproduction steps:1. Open the user's attached project2. Select all the 'tree' children from the 'Test 7 -> Trees' GameObject3. T... Read more
Crash when Exiting Play mode with Multiple scenes loaded
Reproduction steps:1. Open user attached Project2. Open "Assets/Main" scene3. Add AurimasUIScene and BaseWithPlayerController into M... Read more
[Prefab] Rigidbody component is shown in prefab but not in its instance ...
Rigidbody component is shown in prefab but not in its instance when unapplied Joint component is removed. Refer the attached video S... Read more
Variables use old overridden values on Prefabs when a variable has Forme...
How to reproduce:1. Open the user's attached "SerializationTest" project2. Open the Scene "SampleScene"3. Select the "TestObject" Ga... Read more
[Prefab] "Set as first/ last sibling" cannot be undone to reorder the P...
"Set as first/ last sibling" cannot be undone to reorder the Prefab Hierarchy. Refer the attached video Steps to reproduce:1) Create... Read more
Physics is interacting between the Scenes when Scenes are loaded with Lo...
How to reproduce:1. Open the user's attached "New Unity Project" project2. Open the "Main" Scene3. Enter the Play Mode4. In the Game... Read more
”ArgumentException: You can only call GUI functions from inside OnGUI” e...
How to reproduce:1. Open the user’s attached “UnusedSer.zip” project2. Open the “Base Variant” prefab asset (Assets > Prefabs >... Read more
Crashing when opening scene
Reproduction steps:1. Open the user's attached project2. Open scene 'Scenes/MovementDemo' Expected result: The Scene is openedActual... Read more
Dragging a Prefab into the Scene view and undoing the action still shows...
How to reproduce:1. Create a new Unity project2. In the Project window create a new Prefab3. Drag and drop the prefab to the Scene v... Read more
[Prefab] Redo action is not performed for Toggle Active State on Prefab ...
Performing redo action after undoing 'Toggle Active State' does not work for a Prefab Object in Hierarchy.Refer to the attached vide... Read more
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