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0
votes
By Design

Prefab GameObject and Asset lose script when exiting Play Mode

Scene Management

-

Oct 12, 2020

-

Version/s: 2019.4, 2021.1

Reproduction steps: 1. Open attached project and scene "Factory" 2. In Hierarchy window, create new GameObject and select it 3. In I... Read more

0
votes
Fixed

Cancelling the Create new prefab and Create new variant dialogs while in...

Scene Management

-

Oct 15, 2020

-

Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0a2

How to reproduce: 1. Create a new project and open it 2. In the Hierarchy Window create a cube and drag it into the Project Window t... Read more

0
votes
Duplicate

Crash when enabling and disabling multiple GameObjects in a Prefab

Scene Management

-

Dec 14, 2021

-

Version/s: 2021.2, 2021.2.4f1, 2022.1.0a12

Reproduction steps: 1. Open the user's attached project 2. Open "Assets/Scenes/SampleScene" scene 3. Select and expand GameObject "Z... Read more

0
votes
Fixed

[Prefab] Rigidbody component is shown in prefab but not in its instance ...

Scene Management

-

Nov 27, 2020

-

Version/s: 2020.2.0a15, 2021.1.0a1, 2021.1.0a7

Rigidbody component is shown in prefab but not in its instance when unapplied Joint component is removed. Refer the attached video ... Read more

1
votes
Fixed

Prefab relations break when unpacking outermost Prefab in nested Prefabs

Scene Management

-

Oct 23, 2020

-

Version/s: 2019.4, 2019.4.11f1, 2021.1

How to reproduce: 1. Open attached project "1287352.zip" 2. Open "SampleScene" Scene 3. In Hierarchy window > Click on "Prefab1" 4.... Read more

0
votes
Fixed

Crash on Transform::SetSiblingIndexInternal when duplicating or copy-pas...

Scene Management

-

Oct 28, 2020

-

Version/s: 2019.3.3f1, 2020.1, 2020.1.5f1, 2020.2, 2021.1

How to reproduce: 1. Open the attached project (case-1288394.zip) 2. Open the 'School' Scene 3. In the Hierarchy window select the '... Read more

0
votes
Fixed

Deleting the dummy Parent in Prefab Mode in Context should be prevented ...

Scene Management

-

Nov 10, 2020

-

Version/s: 2020.1

1) Create a Prefab 2) Add an instance of this Prefab in the scene under another GameObject 3) Enter Prefab Mode In Context 4) Delete... Read more

0
votes
By Design

UI Image is not rendered in Prefab Mode when it is created under the GO ...

Scene Management

-

Nov 07, 2020

-

Version/s: 2018.4, 2020.2.0b9, 2021.1

How to reproduce: 1. Create a new Project 2. Create UI Canvas 3. Create a new GameObject and attach GridLayoutGroup component to it ... Read more

0
votes
Fixed

No visual override is shown in the Inspector when removing an event from...

Scene Management

-

Nov 13, 2020

-

Version/s: 2018.4, 2020.2.0b10, 2021.1

How to reproduce: 1. Open the user's attached "EventPrefabBug.zip" project 2. Open the "SampleScene" Scene 3. Select the "Button" Ga... Read more

0
votes
Fixed

Adding and applying new events to a deeper level Prefab when there is an...

Scene Management

-

Nov 13, 2020

-

Version/s: 2018.4, 2020.2.0b10, 2021.1

How to reproduce: 1. Open the user's attached "EventPrefabBug.zip" project 2. Open the "SampleScene" Scene 3. Select the "Button" Ga... Read more

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