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0
votes
By Design

Prefab GameObject and Asset lose script when exiting Play Mode

Scene Management

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Oct 12, 2020

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Version/s: 2019.4, 2021.1

Reproduction steps:1. Open attached project and scene "Factory"2. In Hierarchy window, create new GameObject and select it3. In Insp... Read more

0
votes
Fixed

Child object destruction is delayed when setting the parent during the s...

Scene Management

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May 05, 2023

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Version/s: 2020.3.48f1, 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14, 2023.3.0a1

How to reproduce:1. Open the user’s attached “TestDetachAndDestroy.zip” project2. Enter Play Mode and exit Play Mode or press the “L... Read more

0
votes
Won't Fix

Editing tile map prefab instance takes a long time

Scene Management

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Feb 14, 2023

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Version/s: 2021.3.18f1, 2022.2.6f1, 2023.1.0b3, 2023.2.0a1

Reproduction steps:1. Open the attached “GeneratedMeshIssue.zip“ project2. Open “Terrain” scene3. Open WorldEditor window in the Too... Read more

0
votes
Fixed

[Prefab] Rigidbody component is shown in prefab but not in its instance ...

Scene Management

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Nov 27, 2020

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Version/s: 2020.2.0a15, 2021.1.0a1, 2021.1.0a7

Rigidbody component is shown in prefab but not in its instance when unapplied Joint component is removed. Refer the attached video S... Read more

1
votes
Fixed

Prefab relations break when unpacking outermost Prefab in nested Prefabs

Scene Management

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Oct 23, 2020

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Version/s: 2019.4, 2019.4.11f1, 2021.1

How to reproduce:1. Open attached project "1287352.zip"2. Open "SampleScene" Scene3. In Hierarchy window > Click on "Prefab1"4. I... Read more

0
votes
Fixed

Crash on Transform::SetSiblingIndexInternal when duplicating or copy-pas...

Scene Management

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Oct 28, 2020

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Version/s: 2019.3.3f1, 2020.1, 2020.1.5f1, 2020.2, 2021.1

How to reproduce:1. Open the attached project (case-1288394.zip)2. Open the 'School' Scene3. In the Hierarchy window select the 'Wal... Read more

0
votes
Fixed

Deleting the dummy Parent in Prefab Mode in Context should be prevented ...

Scene Management

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Nov 10, 2020

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Version/s: 2020.1

1) Create a Prefab2) Add an instance of this Prefab in the scene under another GameObject3) Enter Prefab Mode In Context4) Delete th... Read more

0
votes
By Design

UI Image is not rendered in Prefab Mode when it is created under the GO ...

Scene Management

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Nov 07, 2020

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Version/s: 2018.4, 2020.2.0b9, 2021.1

How to reproduce:1. Create a new Project2. Create UI Canvas3. Create a new GameObject and attach GridLayoutGroup component to it4. C... Read more

0
votes
Fixed

No visual override is shown in the Inspector when removing an event from...

Scene Management

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Nov 13, 2020

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Version/s: 2018.4, 2020.2.0b10, 2021.1

How to reproduce:1. Open the user's attached "EventPrefabBug.zip" project2. Open the "SampleScene" Scene3. Select the "Button" GameO... Read more

0
votes
Fixed

The GameObject is not added to the active Scene when adding it from othe...

Scene Management

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Apr 28, 2023

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Version/s: 2020.3.47f1, 2021.3.24f1, 2022.2.18f1, 2023.1.0b15, 2023.2.0a13

Reproduction steps:1. Open the attached project “InstantiatingBug“2. Open the Test Runner (Window>General>Test Runner)3. Press... Read more

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