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1
votes
Fixed

Duplicating a game object causes freeze or crash on GameObject::IsActive...

Scene Management

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Oct 25, 2019

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Version/s: 2018.4.2f1, 2019.2.0f1

How to reproduce: 1. Open the attached project 2. Open the "SampleScene" scene 3. In the Hierarchy, select GameObject 4. Duplicate t... Read more

0
votes
Won't Fix

Reference lost when Camera.main is called in the Prefab Mode

Scene Management

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Mar 29, 2019

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Version/s: 2018.3.6f1, 2019.1.0a1, 2019.1.0b7, 2019.2.0a1

Steps to reproduce: 1. Open Project "CameraNullRef" 2. Enter the Prefab Mode for "prefab1" 3. prefab1 contains Main Camera, but ... Read more

1
votes
Fixed

[Nested Prefabs] Prefab Override does not save transform position data

Scene Management

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Apr 03, 2019

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Version/s: 2018.3.0a6, 2018.3.5f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open scene "prefab override bug" 2. Select object R2-R3, you will see transform handles for it 3. Move handle... Read more

0
votes
Fixed

Changes made to prefabs are not saved when using Atavism package

Scene Management

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Apr 09, 2019

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Version/s: 2018.3.0a6, 2018.3.11f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached "Unity2018_3_PrefabsIssue.zip" project 2. Go to Project tab and open 'GameObject' prefab in P... Read more

0
votes
Not Reproducible

Other objects from the Scene are seen when entering Prefab Mode (caused ...

Scene Management

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Sep 30, 2019

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Version/s: 2019.2.0b1, 2019.2.6f1, 2019.3, 2020.1

Reproduction steps: 1. Open attached project "1187945_prefab_preview.zip" 2. Open "Prefab view bug repro scene" 3. Enter and exit Pl... Read more

0
votes
Fixed

Restructure prefab by making a variant of nested prefab's "Open Prefab" ...

Scene Management

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Jul 02, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce: 1. Open attached project "RestructurePrefab.zip" and scene "SampleScene" 2. In Hierarchy window, drag and drop "C... Read more

0
votes
Won't Fix

Gameobjects added to a Scene via script from an xml file do not make the...

Scene Management

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May 18, 2019

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Version/s: 2017.4, 2018.4, 2019.1, 2019.1.2f1, 2019.2, 2019.3

To reproduce: 1. Open the QA's attached project 2. Open the Sample Scene 3. Select any game object in the hierarchy 4. Navigate Supe... Read more

0
votes
By Design

" : / * \ | symbols are available to use in Hierarchy but are changed to...

Scene Management

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Jul 05, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce: 1. Open the "SampleScene" Scene in the attached "Exploratory.zip" Project 2. Drag the only GameObject to the Proje... Read more

0
votes
Fixed

Particle System Renderer component appears when adding a script to prefa...

Scene Management

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Apr 24, 2019

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Version/s: 2019.2.0a10

Steps: 1. Add "GameObject -> Effects -> Particle System" GameObject to Hierarchy 2. Create a script in Project browser 3. Select Par... Read more

0
votes
Fixed

Two incompatible components can be added to a GameObject when using the ...

Scene Management

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Apr 23, 2019

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Version/s: 2018.3.0a6, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1

How to reproduce: 1. Open the attached project ("case_1148404") 2. In hierarchy choose the Cube Gameobject and add the Rigidbody2D c... Read more

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