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Redo changes the order of Prefab's children
Steps: 1. Make a prefab instance with a child 2. Add another GameObject to Hierarchy 3. Parent it to the Prefab instance before the ... Read more
Redoing/undoing prefab variant with nested prefab creation creates an ov...
Steps to reproduce: 1. Create a new project or open an existing one 2. Create a Cube GO in the Hierarchy 3. Drag the Cube GO to Asse... Read more
"Child GameObject 'GameObject' was not registered into undo system and b...
Steps: 1. Add Cube to the Hierarchy and convert it to Prefab 2. Select instance and remove Mesh Renderer component 3. Add child Game... Read more
Exceptions are thrown when ScriptedImporter generated Prefab is dragged ...
Tons of Prefab copies are generated into the Scene and exceptions are thrown when the Prefab is dragged into the Scene view How to ... Read more
Unnecessary pop-up window is shown when creating a new Scene with Load a...
Reproduction steps: 1. Create a new Project 2. Add an Empty Object to the Scene using the Hierarchy window 3. Press File > New Scene... Read more
'Prefab has missing scripts. Open Prefab to fix the issue. ' warrning o...
Repro steps: 1. Open the attached project 2. Select 'Capsule' prefab in the Prefabs folder 3. Notice the 'Prefab has missing scripts... Read more
Editor crashes when importing "GuidedProjectStarterFiles" package from U...
Reproduction steps: 1. Open the attached project 2. Right-click in the Project window and select "Reimport All" Expected result: As... Read more
[Undo] Undoing TMP input component and then adding it again throws Missi...
How to reproduce: 1. Create new project 2. Add any empty UI object to Scene 3. Select the game object and in Inspector add TMP input... Read more
Crash with PPtr<Transform>::operator->() when opening a scene
Reproduction steps: 1. Open the user's attached project 2. If it does not crash after opening, open scene 'Assets/mainScene' Expect... Read more
PrefabUtility.IsPrefabAssetMissing does not recognize GameObjects with m...
Reproduction steps: 1. Open attached project "IsPrefabAssetMissing.zip" 2. In Test Runner window, PlayMode tab, run the "_02_Missing... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadow maps are not evicted from Shadow Atlas when Light component with "preserveCachedShadow" property set to false is disabled
- TMP Input Field becomes not interactable when pasting a long text
- CSS is not applied when using USS type selector "GridBackground"
- Player .exe remains open as a background task after closing it when Active Input Handling is set to "Input System Package (New)"
- Exception block is being rewritten to throw an incorrect number of exceptions when running a project built using IL2CPP Scripting Backend