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Prefab is placed incorrectly when dragging it from Project window to Hie...
How to reproduce:1. Open the attached 'project-1205276.zip' project2. In the Hierarchy window expand 'Cube'3. Drag the 'Cube' prefab... Read more
SceneManager.LoadScene() executed on PlayableDirector.stopped event when...
How to reproduce:1. Open user-submitted project (TestProject)2. Open the SampleScene3. Enter Play Mode4. Exit Play Mode Expected res... Read more
[Nested Prefabs] Prefab Override does not save transform position data
Steps to reproduce:1. Open scene "prefab override bug"2. Select object R2-R3, you will see transform handles for it3. Move handles o... Read more
Editor crashes when adding a RectTransform during the OnTransformParentC...
Steps to reproduce:1. Open User-supplied project2. Open and play scene "TransformCallback" Reproduced in: 2018.3.0a1, 2018.3.0f2, 20... Read more
Applied nested prefab instance in prefab mode is duplicated in variant i...
Steps:1. Create the three prefab assets ('Root', 'Nestee1', 'Nestee2') and instantiate their instances2. Add Nestee2 to Nestee1 and ... Read more
Enabled Prefab is disabled after upgrading to Improved Prefabs
Reproduction steps: 1. Open "My565Game.zip" project with Unity 5.6.5p42. Select "MyLegacyPrefab" and notice that it is Enabled3. Ins... Read more
An object created via "Create Empty Child" of Hierarchy panel in Prefab ...
How to reproduce:1. Open attached project "CreateChildInPrefabMode.zip"2. In Project window, open "Assets" -> "Parent" prefab3. I... Read more
Crash when opening a scene when no errors are present
Reproduction steps:1. Open the attached "case_1339913-TestProject.zip" project2. Open the scene "Level 1" and enter Play mode3. Exit... Read more
HideFlags are not respected on the Old Prefabs when editing them on the ...
How to reproduce:1. Open the attached "HideFlagBug2.zip" Project2. Open the "HideFlagTestPrefabMadeWith2018.2(original).prefab" in P... Read more
Particle System Renderer component appears when adding a script to prefa...
Steps:1. Add "GameObject -> Effects -> Particle System" GameObject to Hierarchy2. Create a script in Project browser3. Select ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets