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0
votes
By Design

Nested Prefabs lose their Connection when the Root Prefab is Deleted

Scene Management

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Jul 09, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b9, 2019.3.0a1

How to reproduce: 1. Open the attached project Case_1168398 2. Delete the Cube Prefab 3. Observe the Hierarchy window Expected resu... Read more

0
votes
Not Reproducible

Out of RAM crash when pasting Game Object into another scene

Scene Management

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Jun 20, 2019

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Version/s: 2019.3.0a1, 2019.3.0a4

How to reproduce: 1. Open the "Paste_OutOfRam.zip" project 2. Open the "lives3.unity" scene 3. Copy the "arenas" Game Object 4. File... Read more

0
votes
Not Reproducible

Crashes on PersistentManager::WriteFile when creating a Prefab with an i...

Scene Management

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Jul 04, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b8, 2019.3.0a1

How to reproduce: 1. Open attached project 2. Select active GameObject from the Hierarchy tab 3. Navigate to CQA/Create Prefab Varia... Read more

0
votes
By Design

" : / * \ | symbols are available to use in Hierarchy but are changed to...

Scene Management

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Jul 05, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce: 1. Open the "SampleScene" Scene in the attached "Exploratory.zip" Project 2. Drag the only GameObject to the Proje... Read more

0
votes
By Design

GameObject with a broken Prefab connection will override its connection ...

Scene Management

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Jul 04, 2019

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Version/s: 2018.3.0a6, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce: 1. Create a new project 2. Create a Cube GameObject and an empty GameObject in the Scene 3. Drag the Cube GameObje... Read more

0
votes
Not Reproducible

Crash on Marshalling::Marshal<PropertyModification__,PropertyModificatio...

Scene Management

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Jul 05, 2019

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Version/s: 2018.3.0a6, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce: 1. Download and open the submitted project 2. Start Play mode 3. Observe the crash Reproduced with: 2018.4.3f1, 2... Read more

0
votes
Duplicate

Crash on SendMessageToEveryone & w/ other Stack Traces when instantiati...

Scene Management

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Jan 23, 2021

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Version/s: 2018.4, 2019.4, 2020.1.1f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open project labeled "Project1308612: " 2. Open scene "SampleScene" 3. Enter Play Mode (Try multiple times, rep... Read more

1
votes
Fixed

Pasting or duplicating an object in Hierarchy results in all active scen...

Scene Management

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Feb 13, 2020

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Version/s: 2019.3.0f3, 2019.3.1f1, 2020.1

How to reproduce: 1. Open attached project "TestProject.zip" 2. In Hierarchy window, observe that two scenes are opened 3. In Sampl... Read more

0
votes
Fixed

Restructure prefab by making a variant of nested prefab's "Open Prefab" ...

Scene Management

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Jul 02, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce: 1. Open attached project "RestructurePrefab.zip" and scene "SampleScene" 2. In Hierarchy window, drag and drop "C... Read more

1
votes
Not Reproducible

Prefab Variant does not update Root in Prefab Asset Inspector when the b...

Scene Management

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Jul 04, 2019

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Version/s: 2019.1.0f2, 2019.2.0a12, 2019.2.0b7

How to reproduce: 1. Open the submitted project 2. Drag the Cube GameObject from the Hierarchy to the Project window to create a Pre... Read more

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