Search Issue Tracker
Duplicate
Votes
0
Found in
2018.4
2019.4
2020.1.1f1
2020.2
2021.1
2021.2
Issue ID
1308612
Regression
No
Crash on SendMessageToEveryone & w/ other Stack Traces when instantiating a Variable of the same type as the Class
How to reproduce:
1. Open project labeled "Project1308612: "
2. Open scene "SampleScene"
3. Enter Play Mode (Try multiple times, reproduces around 3/5 times)
Reproducible with: 2018.4.31f1, 2019.4.19f1, 2020.2.3f1, 2021.1.0b4, 2021.2.0a3
First Lines of Stack trace:
0x00007ff73cd70932 (Unity) SendMessageToEveryone
0x00007ff73cda51af (Unity) PlayerInitState
0x00007ff73cdbe34b (Unity) LoadSceneOperation::CompletePreloadManagerLoadSceneEditor
0x00007ff73cdbefff (Unity) LoadSceneOperation::IntegrateMainThread
0x00007ff73cdc2716 (Unity) PreloadManager::UpdatePreloadingSingleStep
0x00007ff73cdc2cef (Unity) PreloadManager::WaitForAllAsyncOperationsToComplete
Note:
-Many other Stack Traces occur and on other Methods
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false
This is a duplicate of issue #1263270