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GameObjects with HideFlags.DontSave raise an Error when reloading the Scene
How to reproduce:1. Open the "SampleScene" in the attached "HideAndDontSave.zip" Project2. Click on the "Spawner" GameObject3. Right... Read more
[Improved prefabs] "Dangling components have unfulfilled dependencies" e...
"Dangling components have unfulfilled dependencies" exception thrown on applying joint component as an override to a gameObject alre... Read more
Prefab mode does not show the selected prefab after leaving Play mode, S...
How to reproduce:1. Open attached project "EntityPrefab.zip" and scene "SampleScene"2. Make sure that Scene window and Game window a... Read more
Crash on PhysicsManager::SetBodyTransformChangeInterest when opening a s...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/Level.unity“ scene3. Observe the crash Reproducibl... Read more
GetSiblingIndex() inside onDestroy() returns number of sibling GameObejc...
How to reproduce:1. Open the attached "Sibling" project2. Open the "SampelScene" Scene3. In the Hierarchy select the "0" GameObject ... Read more
Crash when calling hideFlags after removing missing nested prefab
Reproduction steps:1. Open the "OnWillSaveAssetsCrash" project2. Open the 'Test' prefab3. Delete missing nested 'Quad' prefab4. Obse... Read more
PrefabUtility.SaveAsPrefabAsset() return null when called inside methods...
How to reproduce:1. Open the user's attached project2. In the Project window, navigate to Assets/Test3. Delete the "check" Prefab4. ... Read more
Editing the Particle System component on a prefab asset desyncs multiple...
Steps to reproduce:1. Create a new project2. Create a prefab with a Particle System component3. Open another Inspector tab so you ha... Read more
Text Mesh Pro Material Preset dropdown does not repaint after changing i...
Steps to reproduce:1. Open attached Unity project2. Select "TextMeshPro Text.prefab" asset in Project View3. Try to change Material ... Read more
Hierarchy and Scene tabs get corrupted when missing prefab is replaced b...
How to reproduce:1. Create a new project2. Create a prefab3. Open it in the Prefab mode4. Duplicate the prefab5. Delete the root pre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default