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Scene references in the Inspector persist after renaming the scene
To reproduce: 1. Open the project, attached by the tester (sceneReference.zip) 2. Open the "on" scene and add it to the Build setti... Read more
Crash occurs when importing .dae file
Reproduction steps: 1. Open Unity and create a new project 2. In the menu bar select Assets -> Import New Asset and select the provi... Read more
Lightmap Settings of Game Object is not saved if Game Object is not Prefab
Steps: 1. Open attached project (lpdemo.zip) 2. In menu: test > testTestLightMapParameter 3. In Hierarchy check Mesh Renderer compon... Read more
[MAC] Unfreed allocations warning when "Save Assets" Window is shown
How to reproduce: 1. Create a new project 2. Enable "Verify Saving Assets" in Unity -> Preferences 3. Create a material and change ... Read more
ActiveScene differs between Editor and Build when loading a new scene
Reproduction steps: 1. Open the attached project. 2. Open and play the MainScene. 3. Click 'LoadScene'. 4. Click 'UnloadScene'. - N... Read more
Undo after Unpacking/deleting prefab Completely on an instance with miss...
To reproduce. 1. Create prefab. 2. Delete its asset. 3. Unpack prefab instance of this prefab. 4. Press undo. Expected result: Aft... Read more
Giving prefab the same name as other prefab had while it has missing pre...
To reproduce: 1. Create prefab 2. Create another prefab 3. Open first prefab for editing. 4. Delete first prefab asset. 5. Rename s... Read more
Models are not aligned correctly while dragging object to scene while in...
To reproduce. 1. Create two cube prefabs. 2. Edit one 3. Drag another one onto the first one while editing it into prefab mode Exp... Read more
[Prefabs] Unloading active scene throws SerializedObject destroyed errors
To reproduce: 1. Load two scenes into scene manager. 2. Open lighting settings window, make sure it is visible. 3. Make second scen... Read more
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