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Scene references in the Inspector persist after renaming the scene
To reproduce: 1. Open the project, attached by the tester (sceneReference.zip)2. Open the "on" scene and add it to the Build setting... Read more
Crash occurs when importing .dae file
Reproduction steps:1. Open Unity and create a new project2. In the menu bar select Assets -> Import New Asset and select the prov... Read more
Lightmap Settings of Game Object is not saved if Game Object is not Prefab
Steps:1. Open attached project (lpdemo.zip)2. In menu: test > testTestLightMapParameter3. In Hierarchy check Mesh Renderer compon... Read more
[MAC] Unfreed allocations warning when "Save Assets" Window is shown
How to reproduce:1. Create a new project2. Enable "Verify Saving Assets" in Unity -> Preferences3. Create a material and change s... Read more
ActiveScene differs between Editor and Build when loading a new scene
Reproduction steps:1. Open the attached project.2. Open and play the MainScene.3. Click 'LoadScene'.4. Click 'UnloadScene'.- Notice ... Read more
Undo after Unpacking/deleting prefab Completely on an instance with miss...
To reproduce. 1. Create prefab.2. Delete its asset.3. Unpack prefab instance of this prefab.4. Press undo. Expected result: After un... Read more
Giving prefab the same name as other prefab had while it has missing pre...
To reproduce: 1. Create prefab2. Create another prefab3. Open first prefab for editing.4. Delete first prefab asset.5. Rename second... Read more
Models are not aligned correctly while dragging object to scene while in...
To reproduce. 1. Create two cube prefabs.2. Edit one3. Drag another one onto the first one while editing it into prefab mode Expecte... Read more
[Prefabs] Unloading active scene throws SerializedObject destroyed errors
To reproduce: 1. Load two scenes into scene manager.2. Open lighting settings window, make sure it is visible.3. Make second scene a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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