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0
votes
By Design

Cannot remove missing Script Component from Prefab

Scene Management

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Jul 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.3f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open user provided project 2. Select Assets > Prefabs > Prop_FloorLamp 3. Click "Open Prefab" in Inspector 4... Read more

0
votes
Fixed

The time Required to load Gameobjects or Prefab instances does not scale...

Scene Management

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Sep 22, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b3, 2020.1

Steps to reproduce: 1. Open User-supplied project 2. Open Scene ("Transform_10000) with 10000 objects 3. Run Test -> Measure Open/C... Read more

1
votes
By Design

References to Prefab instance are lost when PrefabUtility.SaveAsPrefabAs...

Scene Management

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Oct 23, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b7, 2020.1

How to reproduce: 1. Download and open the attached project "1193450.zip" 2. Open the "TargetScene" Scene 3. Select "TestGameObject"... Read more

0
votes
Won't Fix

Reference lost when Camera.main is called in the Prefab Mode

Scene Management

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Mar 29, 2019

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Version/s: 2018.3.6f1, 2019.1.0a1, 2019.1.0b7, 2019.2.0a1

Steps to reproduce: 1. Open Project "CameraNullRef" 2. Enter the Prefab Mode for "prefab1" 3. prefab1 contains Main Camera, but ... Read more

0
votes
Fixed

Editor crash on GameObject::ActivateAwakeRecursivelyInternal when openin...

Scene Management

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Oct 30, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1

How to reproduce: 1. Open user attached project "CrashOnOpenProject.zip" Expected result: Project opens without crashing Actual res... Read more

1
votes
By Design

Prefab Asset changes are not reflected inside Prefab Editor when changes...

Scene Management

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Feb 21, 2019

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Version/s: 2018.3.0a6, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open the project inside of "case_1129930-TESTChangePrefab_Unity.zip" 2. Take a look at "2D Prefab" asset thro... Read more

0
votes
By Design

Prefabs Overrides Window shows override objects with DontSave flags

Scene Management

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Feb 26, 2019

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Version/s: 2018.3.0a1, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open user attached project "PrefabOverrides_183.zip" 2. Open "ReproScene" (in "Repro" folder) 3. Select "ReproP... Read more

0
votes
Fixed

Prefab file contents do not update when it is renamed

Scene Management

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Jan 11, 2020

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f4, 2020.1

Instead of being updated on file rename, serialized contents of a Prefab only update when it is reserialized after an edit or other ... Read more

1
votes
Not Reproducible

Prefab Variant does not update Root in Prefab Asset Inspector when the b...

Scene Management

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Jul 04, 2019

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Version/s: 2019.1.0f2, 2019.2.0a12, 2019.2.0b7

How to reproduce: 1. Open the submitted project 2. Drag the Cube GameObject from the Hierarchy to the Project window to create a Pre... Read more

0
votes
Fixed

GameObjects with HideFlags.DontSave raise an Error when reloading the Scene

Scene Management

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May 24, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b3, 2019.3.0a1

How to reproduce: 1. Open the "SampleScene" in the attached "HideAndDontSave.zip" Project 2. Click on the "Spawner" GameObject 3. R... Read more

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