Search Issue Tracker
"Sequence contains no matching element" error thrown when changing Scene...
How to reproduce:1. Open up any project2. Navigate to "Edit" -> "Shortcuts..."3. In the "Shortcuts" window select the "Scene View... Read more
GameObjects, Parameters, and Windows doesn't update correctly on the las...
To reproduce: 1. Download the attached project "New Unity Project(52).zip" and open it in Unity2. Open the "SampleScene" scene3. Cre... Read more
Crash on GameObject::ActivateAwakeRecursivelyInternal when opening project
Reproduction steps:1. Open the user’s attached project Expected result: The project opensActual result: Editor crashes Reproducible ... Read more
Reordering GameObjects in Hierarchy doesn't register Undo
How to reproduce:1. Open up any project2. Add two empty GameObjects to Hierarchy3. Reorder the second GameObject to be above the fir... Read more
"Child GameObject 'GameObject' was not registered into undo system and b...
Steps:1. Add Cube to the Hierarchy and convert it to Prefab2. Select instance and remove Mesh Renderer component3. Add child GameObj... Read more
Loading large scenes takes too much time
How to reproduce:1. Open the attached "SceneLoad" project2. Observe the amount of time it takes to load the scene Expected result: L... Read more
Assertions and errors appear while undoing prefab asset replacement
Steps:1. Add UI -> Slider GameObject to Hierarchy2. Add UI -> Scroll View GameObject==> It will be parented to the same Can... Read more
Objects marked as DontDestroyOnLoad get destroyed when built
Reproduction steps:1. Open attached project "1380849.zip"2. Open Scene "ReproScene"3. Enter Play Mode4. Observe Game view5. Build an... Read more
Prefab modifications aren't saved when "Auto Save" is enabled
Reproduction steps:1. Open the user's attached "EditGridTest.zip" project2. Open the "SampleScene" Scene3. Open the "Test" Prefab As... Read more
Undo crashes Unity with segmentation violation SIGSEGV
Reproduction steps:1. Open the project attached2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In the Hierarchy ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected