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[Prefab] Redo action is not performed for Toggle Active State on Prefab ...
Performing redo action after undoing 'Toggle Active State' does not work for a Prefab Object in Hierarchy. Refer to the attached vid... Read more
Multi-selecting and overwriting Prefab instances with changes does not a...
How to reproduce: 1. Open the user's attached "Nested Bug Project.zip" project 2. Open the "SampleScene" Scene 3. Type "t:boxcollide... Read more
Object references are not loaded after you git checkout to another branch
How to reproduce: 1. Extract attached "git.zip" 2. In the newly created folder run these commands: "git reset --hard" and "git check... Read more
Unity crashes when EditorUtility.UnloadUnusedAssetsImmediate is called i...
Reproduction steps: 1. Open user's attached project 2. In the Hierarchy window, create Empty GameObject (or any other GameObject) 3.... Read more
Scene is always marked as modified when using Layout Group and Content S...
Reproduction steps: 1. Open the user's attached project and MX/Networking/NetTestBasic scene 2. In the Hierarchy window, observe the... Read more
Prefab Component order in the Inspector window is reverted upon exiting ...
How to reproduce: 1. Open user-submitted project (ReproPrefabComponentOrderBug.zip) 2. Open the ReproScene 3. Open 'RootPrefab' Game... Read more
Prefab Variant Transform fileId changes
Steps to Reproduce 1) create new project 2) Create Resources folder 3) Create Prefab - call it Base - in resources folder (Empty Ga... Read more
Immutable Prefabs can't be fully opened from the Hierarchy nor the 'Open...
How to reproduce: 1. Open the user's attached project 2. Open 'SampleScene' 3. Observe the Inspector Expected result: There is a li... Read more
Crash on Transform::GetTransformAccess when entering Play mode
Steps to reproduce: 1. Open the project attached by the user ("CrossRoadSim.zip") 2. Open "SampleScene" Scene 3. Enter Play mode Re... Read more
Prefab moves one position down in Hierarchy window when pressing Redo
How to reproduce: 1. Open attached project "case1268662.zip" and scene "SampleScene" 2. Drag Cube prefab above the Main Camera in th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Input Field ignores first keyboard input when calling Focus() from code
- GC Alloc when using Graphics.RenderMeshInstanced
- [VFX Graph][URP] VFX crashes on URP when dragging VFX asset to the Hierarchy window
- InvalidOperationException when using AsyncGPUReadback.RequestIntoNativeArray
- Generated Entities look different when Depth Priming Mode is changed