Search Issue Tracker

0
votes
Active

Unable to create a prefab when gameObject's name starts with a period

Scene Management

-

Jan 14, 2019

-

Version: 2018.3.0f2

How to reproduce: 1. Create a new project 2. Create a Cube and name it ".Cube" 3. Try to make a Prefab from the ".Cube" Expected re... Read more

1
votes
Fixed

Prefabs lose component references after building the project

Scene Management

-

Dec 04, 2018

-

Version: 2018.3.0b12

How to reproduce: 1. Open the attached project ("case_1118527-Divinoids_For_Report") 2. Open the repro scene ("Main Menu") 3. Enter ... Read more

0
votes
Active

dynamic_bitset::test crash when Instantiating objects

Scene Management

-

Feb 02, 2019

-

Version: 2018.3.4f1

Steps to reproduce: 1. Open User-supplied project 2. Open Scene "laboratory" 3. Run the scene Expected: no crash Actual: crash Re... Read more

0
votes
Active

Prefab disappears from Prefab Mode when Setting Prefab parent with GameO...

Scene Management

-

Feb 02, 2019

-

Version: 2018.3.3f1

Reproduction Steps: 1. Open "SampleScene" in attached "TestBug.zip" project 2. Enter Prefab Mode by double-clicking on the "TestPref... Read more

0
votes
Active

Prefab Edit mode ignores Sprite's pixels-per-unit setting

Scene Management

-

Jan 31, 2019

-

Version: 2018.3.3f1

Steps to reproduce: 1. Open original project "Bug (prefab editor).zip" 2. Observe button in Scene, notice that button texture is map... Read more

0
votes
Active

Crash on block_remove or tlsf_free when entering Play mode after using 3...

Scene Management

-

Jan 24, 2019

-

Version: 2018.3.1f1

How to reproduce: 1. Open the "VegetationPainter_Crash.zip" project 2. Open the "Test_Level.unity" scene 3. Select VegetationPainter... Read more

0
votes
Active

Replacing an existing prefab with a new instanceRoot will break all refe...

Scene Management

-

Jan 05, 2019

-

Version: 2018.3.0f2

To reproduce: 1. Open attached project(PrefabBug.zip) 2. MyPrefab2. Notice it has links to two other prefabs. 3. Run the menu item R... Read more

0
votes
Duplicate

Prefab is returned as null In the Editor if the Prefab has been edited r...

Scene Management

-

Jan 31, 2019

-

Version: 2018.3.2f1

How to reproduce: 1. Open the attached project ("case_1122560-PrefabNull.zip") 2. Open the "Bug" Scene and click on the "Main" objec... Read more

0
votes
Active

Scene is marked as unsaved when TextMeshPro UGUI is nested within multip...

Scene Management

-

Jan 18, 2019

-

Version: 2018.3.0f2

How to reproduce: 1. Download, extract and open attached project '1118096repro' 2. Open 'SampleScene' Expected results: SampleScene... Read more

7
votes
Active

Class using ISerializationCallbackReceiver interface in a prefab variant...

Scene Management

-

Jan 30, 2019

-

Version: 2018.3.3f1

How to reproduce: 1. Open the attached "case_1122325-PrefabVariantBug" project 2. Right-click the Prefab "MyPrefab" in the Project v... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.