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0
votes
Fixed

Child GameObjects with transform.SetAsLastSibling() in OnDisable aren't ...

Scene Management

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Sep 24, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

Steps to reproduce:1. Open attached project "1186393.zip"2. Open "SampleScene"3. Enter Play mode4. In the Hierarchy -> dropdown "... Read more

0
votes
Not Reproducible

Only one of the selected Game Objects is pasted when pasting in Prefab M...

Scene Management

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Jun 10, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b5, 2019.3.0a1

How to reproduce:1. Open attached project "PrefabPaste.zip"2. Open UIE-Impact prefab in prefab mode3. Copy everything under UIE-Impa... Read more

0
votes
Fixed

Editor crashes while assigning prefab variant to a reference on its base

Scene Management

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Mar 06, 2020

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Version/s: 2019.3, 2020.2.0a2

Steps:1. Open attached project2. Assign Variant to the reference in the Base==>Editor crashes Read more

0
votes
Fixed

Prefab file contents do not update when it is renamed

Scene Management

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Jan 11, 2020

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f4, 2020.1

Instead of being updated on file rename, serialized contents of a Prefab only update when it is reserialized after an edit or other ... Read more

0
votes
Duplicate

Cannot update List or Array with SerializeReference attribute Size field...

Scene Management

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Nov 28, 2019

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Version/s: 2019.3, 2019.3.0f1, 2020.1

How to reproduce:1. Open the attached project "1201633.zip"2. Open the Test Prefab in Prefab edit mode3. Change the Size values of F... Read more

1
votes
Fixed

Editor freezes when entering Play mode with Master Audio Asset

Scene Management

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Aug 13, 2019

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Version/s: 2019.3.0a8, 2019.3.0a11

How to reproduce:1. Open the user's originally attached project2. Ensure that 'Test' scene is opened and enter Play mode-- observe t... Read more

0
votes
Fixed

[Scene management] Current scene changes are lost when the scene is relo...

Scene Management

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Jul 16, 2019

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Version/s: 2019.3.0a1

Current scene changes are lost without any warning when the scene is reloaded after shuffling its hierarchy in project. Refer to the... Read more

0
votes
By Design

GameObject with a broken Prefab connection will override its connection ...

Scene Management

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Jul 04, 2019

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Version/s: 2018.3.0a6, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce:1. Create a new project2. Create a Cube GameObject and an empty GameObject in the Scene3. Drag the Cube GameObject ... Read more

0
votes
Fixed

[macOS] Editor crashes when making changes to Prefab script components, ...

Scene Management

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Jun 13, 2020

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Version/s: 2019.3.0b1, 2019.3.13f1, 2020.1, 2020.2

How to reproduce:1. Open user-submitted project (CombinedTutorials.zip)2. Open the Common/Scenes/Main scene3. Expand the 'Hero' Game... Read more

0
votes
Fixed

Transform::GetWorldToLocalMatrix crash during first import when accessi...

Scene Management

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Jun 03, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download QA-supplied project ("case_1165801-prefabTransformAccessCrash.zip")2. Edit "producePrefabTransformAcc... Read more

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