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0
votes
By Design

Applied nested prefab instance in prefab mode is duplicated in variant i...

Scene Management

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Mar 18, 2019

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Version/s: 2019.2.0a10

Steps:1. Create the three prefab assets ('Root', 'Nestee1', 'Nestee2') and instantiate their instances2. Add Nestee2 to Nestee1 and ... Read more

0
votes
Duplicate

Editor crashes with UnityScene::AddRootToScene when calling PrefabUtilit...

Scene Management

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Dec 14, 2018

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Version/s: 2018.3.0f2

How to reproduce:1. Open attached "SteelFlood" project2. (if saving scene window opens while loading, enter any name and hit Save)3.... Read more

0
votes
Fixed

Result is missing from OnWillCreateAsset() when the method is called by ...

Scene Management

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Oct 04, 2018

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Version/s: 2018.3.0a6, 2018.3.0b3

Steps to reproduce:1. Open user's attached project2. Drag "Game Object" from the Hierarchy to Project view in order to create a pref... Read more

1
votes
Fixed

Missing Components don't appear in the Inspector when in Prefab Mode and...

Scene Management

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Sep 23, 2018

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Version/s: 2018.3.0b2

Repro steps:1. Open user attached project2. Open scene "SampleScene"3. Select "ThirdPersonController" in the Hierarchy4. Notice the ... Read more

0
votes
Won't Fix

[LightProbes] LightProbeGroup jumps to other additive scene when you pre...

Scene Management

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Sep 27, 2018

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Version/s: 2018.1.0f2

How to reproduce:1. Open or create a new Unity Project2. Create two Scenes, drag the second Scene into the first Scene's Hierarchy w... Read more

0
votes
Active

Prefab Overrides “Apply” button is too big and overlaps with the context...

Scene Management

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Jan 15, 2026

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Version/s: 6000.0.66f1, 6000.3.5f1, 6000.4.0b5, 6000.5.0a5

Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Cube GameObject (GameObject > 3D Obje... Read more

0
votes
Fixed

Unity crashes when EditorUtility.UnloadUnusedAssetsImmediate is called i...

Scene Management

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Jan 05, 2021

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Version/s: 2018.4, 2019.4, 2019.4.17f1, 2020.2, 2021.1

Reproduction steps:1. Open user's attached project2. In the Hierarchy window, create Empty GameObject (or any other GameObject)3. Dr... Read more

2
votes
Fixed

An object created via "Create Empty Child" of Hierarchy panel in Prefab ...

Scene Management

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Sep 19, 2019

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Version/s: 2018.4.0f1, 2018.4.6f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project "CreateChildInPrefabMode.zip"2. In Project window, open "Assets" -> "Parent" prefab3. I... Read more

0
votes
Fixed

Editor crashes when adding a RectTransform during the OnTransformParentC...

Scene Management

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Mar 10, 2019

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Version/s: 2018.3.0a1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open User-supplied project2. Open and play scene "TransformCallback" Reproduced in: 2018.3.0a1, 2018.3.0f2, 20... Read more

0
votes
Won't Fix

Crash on CollectAllSceneObjectRoots when exiting the Play Mode on a spec...

Scene Management

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Sep 06, 2023

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Version/s: 2022.3.9f1, 2023.1.12f1

Reproduction steps:1. Open the attached project ”CrashRepro”2. Enter the Play Mode3. Exit the Play Mode4. Repeat steps 2-3 until Edi... Read more

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